You are Charles Longden, an archaeologist studying Minneburg, a German castle abandoned due to recent cave-ins. You are sleeping late one morning when you are shaken awake by a tremor running through the castle. There is no sign of your partner, Jane. Where has she gone? Developed by Damascus and Crisosphinx. "The Great Work" is a Custom Story taking place in the Amnesia: TDD universe, with an all-new original storyline. I will be making use of atmosphere and suspense to inflict fear, and detailed texts and dialogue to present an intricate and engaging storyline. Warning: Some of the puzzles are very difficult; they will require knowledge, logic, attention to detail, and great patience. Look forward to the following features: All new models; all new enemies; over seven hours of gameplay; original voice talent; branching storylines; and four completely different endings!
It's a freaking masterpiece! I beta test all the chapters and I was speechless when I reach the end. It's damn long as it should be, interesting, entertaining, really scary, atmosphere is top-notch! I have nothing bad to say about this one.
Everyone should try it and love it right away! One of the best Amnesia Custom Stories easily!
Make a review for this mod is very hard.
It's a real game, not a mod.
The puzzles are very hard at the end, so don't rate poor because you're not able to solve the puzzles.
I liked so much the story, mapping, details, custom monsters, musics... no hidden keys, no cheap (jump) scares.
So, my respect to the programmer.
This "mod" is outstanding: out of rating!
I think it's the best "mod" made ever, but I repeat, it's not a mod, but a complete game.
10/10 is the maximum allowed, so it's my rate.
Thank you very much for entertained me, and for the genuine scare :-)
This mod...just...this mod. What a sensational work of art this was. I have never been so scared out of my wits since I played through the original Amnesia campaign. In fact, I would honestly consider this the unofficial sequel to the original story (especially since it takes place in the same universe). The new monsters were scary as all hell, the new music and sounds were fantastic, the voice acting was surprisingly well done, the story kept me interested the whole time (which never happens in custom stories for me)...absolute best custom story ever.
I gave it a 9 and not a 10 because of a few reasons...
-The difficulty of the puzzles...some of these were just plain unsolvable even with the notes, and I found myself having to watch the solutions almost a dozen times, which I never have to do in this game.
-The COMPLETE AND UTTER lack of oil. Half the time I was blindly wandering the halls without being able to see a friggin thing, despite trying to conserve oil the entire time.
-In Chapter 2, when I picked up a key, the description read "it's another key, numbnuts." That immediately broke any sense of immersion I had, and that really should be changed.
All in all though, this is still by far the absolute best custom story I've ever played for this game. Awesome job!
I did a playthrough of the whole thing, so check it out to see me freak out and scream a bunch! Youtube.com
Best mod easily among all of Amnesia hundreds of mods. Shortly, the Great Work is a single mod, absolutely unique mod, which I can easily put on the same level as the original the Dark Descent game. Mostly just because of a truly intriguing and deeply well-though-out story with a lots of unexpected plot twists. Even if there were no new monsters, it'd still be absolutely astonishing.