The Flood - Shadows of a Dark Past is a Survival horror mod for Half Life 2. 

Your name is Elliot. You awaken near a lake, unable to remember the events that took place the day before. Disturbing memories haunt you, and you are unsure of what is real and what isn't. Armed with a flashlight, you set off to find out what has happened to you.

The Flood - Shadows of a Dark Past will feature:
Inventory System
New Saving system
Dual wielding with certain weapons (Flashlight + One handed weapons)
Custom animations for monsters
Custom weapons

The Development team:
CrazyIan - Leader, Mapping, Concept artist, Story design
TheDudeDesigns - Original leader
Twitch-A-Twitch! - 3D modeler, Character artist, 3D artist
R3wcifer - Sound design, extra help, ideas

Image RSS Feed Latest Screens
Flash Light Sewers The Lake
Blog RSS Feed Report abuse Latest News: Mod Summary 2012-2014

0 comments by TheDoomLegend on Mar 6th, 2014

Hello everyone. I'm DoomLegend, the original project creator for The Flood, and I want to take a few minutes of your time to describe the overall project goal of this mod. The following is a summary of everything that has happened in the development time of the mod

The mod was started as our take on the horror genre of HL2 mods. Half-Life 2 has been the poster child for horror mods for a while now, but me and Ian are both avid horror fans of cinema and video games alike, and thought it would have been the easiest genre to make the mod on.

In the finished product, we want to incorporate branching story paths based on the players overall play style and choices. We want to include puzzles that can have an effect on the story/map design as well as multiple endings.

Mod History: Back in 2012, I was still in my early stages of mapping, primarily in the Doom engine. At the time, I got to know CrazyIan, and we decided we should work on a mod together.Cry of Fear was the biggest thing that happened that year to us. We loved the mod, and loved how it took advantage of the GoldSRC engine and how it sent the engine to it's limits. We loved the general atmosphere of it, and decided we wanted to try something like it.

In the past few years, horror modifications have been quite the norm for Half-Life 2. Grey, Underhell, and several dozen other mods in production for the game all have a strong horror background, and it was in 2012 when I was working on some horror themed Doom maps. Since we agreed to make the mod together, we wanted to do an engine that we felt comfortable with. One that was easy to use, but flexible. We decided to make it a Half Life 2 mod based on the Source Engine.

It was in mid-late 2012 where we started designing elements/ideas. A lot of the early stuff from the mod stems on some old Doom map work I had done in the past. None of my Doom maps I've worked on have ever been released on the idgames archive or anywhere else because I don't feel they are good enough to release. Ian was really taking the time to learn mapping, and I was already efficient in C++ and lua, so it looked like we could do it, even if it took a long time.

However, school became quite the hassle for me at the time, and I decided to stop working on it. My plights aside, Ian wanted to continue it, so he did. He didn't get any team members, beside 1 modeler that I haven't heard from in months.

Fast forward to today, and I've been getting back into the swing of things. I've been working on some rough sketches of some design elements that may be used in the mod at some point.

We still don't have a lot done, but we are still doing our best on it. I thank our followers for showing interest on the mod. Please stay tuned. We have more on the way.
 

Post comment Comments  (0 - 10 of 14)
MjolkOchKakor
MjolkOchKakor May 6 2014, 5:33am says:

Looking good :)

+1 vote     reply to comment
ShadowMaster72
ShadowMaster72 Apr 15 2014, 4:23pm says:

After reading the description of his mod, I cannot help but relate this to Cry of Fear, Half Life 1 mod turned full free game on Steam. If this is an inspiration from Cry of Fear then... I WANT TO $#!t MY PANTS WHEN I PLAY THIS!!!

+1 vote     reply to comment
CrazyIan
CrazyIan Apr 19 2014, 12:25pm replied:

Cry of Fear is a huge inspiration for me, but I don't want the mod to be a rip off of Psykskallar's game.

+1 vote     reply to comment
Twitch-A-Twitch!
Twitch-A-Twitch! Apr 6 2014, 10:10pm says:

I'm still with ya when you need me. Can't wait to see what you've been workin' on!

+2 votes     reply to comment
CrazyIan
CrazyIan Apr 7 2014, 10:34pm replied:

Thanks man

+1 vote     reply to comment
Tobeas
Tobeas Oct 25 2013, 4:56pm says:

No offence, but 90% of nowdays hl2 mods is survival horror.

+2 votes     reply to comment
CrazyIan
CrazyIan Oct 26 2013, 9:15am replied:

Yeah, I guess its just a popular genre.

+1 vote     reply to comment
aaether14
aaether14 Sep 12 2013, 6:05am says:

what is a coder supposed to do?

+1 vote     reply to comment
CrazyIan
CrazyIan Sep 14 2013, 10:56am replied:

Well, we would need someone to code various things, like the saving system, the dual wielding, and the inventory.

+1 vote     reply to comment
CrazyIan
CrazyIan Mar 30 2013, 6:32pm replied:

Thanks Man!

+2 votes     reply to comment
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