The Core is a total conversion single-player mod for Half-Life. Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive.

Report article RSS Feed Central Admin Building Media Release 1

Showcasing some more-or-less final locations from the Black Mesa Central Admin building.

Posted by Archie_SnC on Jan 19th, 2011

I've posted WIP images of 2 of these locations before, and thanks to your great, constructive comments I've improved them a lot over the past month. The locations shown in this media release are pretty much final, but that doesn't mean I don't want to hear what you think. See something you don't like? Let me know! I've probably just looked over it, and your feedback really helps me make sure that what I'm delivering is high quality. See something you do like? I want to know that, too! It lets me know which areas of mapping I'm competent at.
 

Central Admin Building Media Release 1
Central Admin Building Media Release 1 Central Admin Building Media Release 1 Central Admin Building Media Release 1 Central Admin Building Media Release 1 Central Admin Building Media Release 1 Central Admin Building Media Release 1

Follow the mod if you haven't already, because Urby and myself are going to make sure that this one is well worth playing. Cheers, and I hope you had a nice new year!

Post comment Comments
Phenixtri
Phenixtri Jan 19 2011, 11:56pm says:

Oh how this mod looks promising :3 can hardly wait.

+3 votes     reply to comment
impcnrd
impcnrd Jan 20 2011, 1:14am says:

DAMN
great brushwork and architecture
it reminds me a lot like mirrors edge

+1 vote     reply to comment
jesse41993
jesse41993 Jan 20 2011, 1:25am says:

This looks amazing for Half-Life!

+2 votes     reply to comment
VulpineComplex
VulpineComplex Jan 20 2011, 3:50am says:

I like this.

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Jan 20 2011, 8:22am says:

Love the style of the textures, great work.

+1 vote     reply to comment
GameFan1997
GameFan1997 Jan 20 2011, 5:01pm says:

Hmm... You should remove the work building on the big sign.

+1 vote     reply to comment
Archie_SnC
Archie_SnC Jan 21 2011, 4:34am replied:

The what?

+1 vote     reply to comment
HounderKnight
HounderKnight Jan 24 2011, 6:46pm says:

Awesome work. :)

+1 vote     reply to comment
ToTac
ToTac Jan 24 2011, 11:40pm says:

The whole scene has something of Mirrors Edge. The bright light and the overall fresh colors make it look like very modern architecture, like from an exibition hall or something. I think it goes with the style of a modern research facility.

Personally I would prefer less saturated colors, but thats just my taste.

If there is anything to criticize, then the overall plain and empty areas. I think there is much more room for creative and varied leveldesign, curves, increments (if thats the correct word) and so on. (of course its still better than much other stuff)

These superlong hallways may be realistic, but they also look empty and a bit boring, at least on this one screenshot.

The roof looks fantastic ;)

Otherwise this project is really interesting and I am looking forward to its realease :) I would not expect you to change anything, just keep it in mind for the future maybe.

+1 vote     reply to comment
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