This is a big side mod for the original maps in Star Wars Battlefront 2. Everything has been changed (every single stat from Wookies to V-wings). This will make Battlefront more accurate to Star Wars, more challenging, more complex, more battle-packed and more of what it should of been in general. I try to explore every possibility with side modding in SWBF2. Battlefront Project includes my redone side layout that includes hundreds of new models, re-vamped weapons interface, improved AI and improved Jedi/Sith light saber combos.

Description

Battlefront Power V3 (BFPv3) is a 'side mod' that improves playable characters, vehicles, and graphics. For offline single-player; online multiplayer is not tested or supported at this time. Requirements: PC version of Classic 2005 Star Wars Battlefront II ~1.1 GB HDD space Compatibility: + No patches needed! works best with 1.0-1.2 + Works with all default game levels and modes. + Works with basic mod-maps; some other side-mods or mod-maps with custom sides may have compatibility issues.

Preview
Battlefront Power V3
Post comment Comments
moncayo0701
moncayo0701 - - 55 comments

Is this a miracle?

Reply Good karma Bad karma+2 votes
/TheWolf
/TheWolf - - 837 comments

He's back

Reply Good karma Bad karma+2 votes
Delta1337
Delta1337 - - 101 comments

A surprise but a welcome one!

Reply Good karma Bad karma+1 vote
Hisnameisode
Hisnameisode - - 46 comments

I like the new units, the philosophy of the weapon design, and the skins. I'm, however, a little disappointed that going prone has been removed (even if it was entirely cosmetic). This, overall, seems to feel more like a whole new mod rather than a continuation of previous versions.

Are there any plans to add maps? I wasn't particularly fond of the originals, but there was a lot of innovation, like with how you can use SPHAATs to destroy core ships.

Reply Good karma Bad karma+2 votes
Syth Author
Syth - - 20 comments

Prone is still on some GCW units, looked glitchy on everything else.

Reply Good karma+1 vote
MikeTheBeastsVideos
MikeTheBeastsVideos - - 240 comments

The one and only Syth has returned to us to offer us yet another updated version of The Battlefront Power Mod. Does this mean next year in 2022 we will get Version 4.0?

Reply Good karma Bad karma+2 votes
Syth Author
Syth - - 20 comments

No

Reply Good karma+1 vote
DarthMarr666
DarthMarr666 - - 409 comments

Hey guys, I'm not sure what's going on, but your Bespin map keeps crashing when I do the campaign. Any way to fix it?

Reply Good karma Bad karma+1 vote
Syth Author
Syth - - 20 comments

Turn BFPv3 on/off with 'BFP_Switch.bat'

Reply Good karma+1 vote
DarthMarr666
DarthMarr666 - - 409 comments

Also, another issue I have is that Rhen Var crashes when I try to do BFP CW/GCW. Could this be because it isn't compatible with the new version or something?

Reply Good karma Bad karma+1 vote
Syth Author
Syth - - 20 comments

On some maps, I rarely play old versions of my mod any more, this version is mainly so you can play on other basic mod maps. Please read end of 'BFPv3 Info'

Reply Good karma+1 vote
DarthMarr666
DarthMarr666 - - 409 comments

You know what, I should read through this again. I bet that will answer any hidden questions I have.

Reply Good karma Bad karma+1 vote
DarthMarr666
DarthMarr666 - - 409 comments

Thanks so much!

Reply Good karma Bad karma+1 vote
miguel0412305
miguel0412305 - - 187 comments

this is very confusing to install cuz it doesn't work for me, i already followed the instructions but it doesn't work

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,967 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,967 comments

This comment is currently awaiting admin approval, join now to view.

Eximan
Eximan - - 16 comments

Veeeeeeeeeery good mod. I keep playing it. Where is going to be the release of the multiplayer support?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,967 comments

This comment is currently awaiting admin approval, join now to view.

DrSleep
DrSleep - - 99 comments

Probably a stupid question but does this include everything in the older versions of do I have to download them all?

Reply Good karma Bad karma+1 vote
XLittlexMasterX
XLittlexMasterX - - 43 comments

can you make the b1 be the main infantry unit for the cis? it would make more sense considering you're mod's focused to be accurate

Reply Good karma Bad karma+1 vote
educatedgasman
educatedgasman - - 3 comments

is there anyway to use the BASE BF2 Skins insted of the new ones

Reply Good karma Bad karma+1 vote
LOLDJ23
LOLDJ23 - - 67 comments

I used to play with this mod a lot some years ago and i actually decided to download it again, explore it more and give my own feedback to this mod. I love the new models, new weapons, first-person is actually good 99% of the time, some small changes to some maps, some vehicles got added to "Instant Action" like Gunship (LAAT) on Mygeeto or on Kashyyyk, new heroes and villains and many other details that actually turns BF2 into something new and fresh. However i also want to report some issues or personal opinions that i hope will be considered:
- There is a custom map without name (i'm playing in italian). It's the one where you can only play "Hero Assault".
- The mod doesn't seem to follow instant action settings and increasing AI Units per team doesn't increase the total number of units ingame. (I usually play with 32 units and in vanilla the battle is 350 vs 350).
- The Gatling gun does a weird explosion sound when shooting, seems to appear only on the empire unit.
- When using some guns there is a weird red line in the middle-left side of the screen.
- The Speeder Bike and Tauntaun (Hoth animal) are first-person only?
- Ashoka Tano model is stretched and i don't think this is done on purpose.
- I'm not sure why but some turrets on some maps (more about Geonosis but also some others too) are pretty much invisible.
- The "Republic Commando" is named "Marine Clone".
- The Flamethrower of Bossk has a range that is clearly wrong.
- This is a personal opinion but i would really like to see more custom units, especially for the Empire because they are pretty much always the same with only some different villains (Darth Vader/Starkiller/asajj ventress...) or some specific units like the one we can see on Mos Eisley or the Snowtroopers. The Clones have different colors (Shocktroopers on Mustafar or 212th on Utapau) or the Phase 1 but some units are pretty much always the same like the engineer or the jetpack clone and i would like to see some changes.
- I never talked about balancing on mods because nobody cares but i'm forced here. Some guns have that knockback that push you away and makes you do some rolls and it's funny and chaotic but i also hate it. The moment you are against one unit that have that style of weapon you are dead. You will constantly get knockbacked and you can't move until you get up but even in that case there is a bit of delay and you still can't move and you're just dead. The moment you are in a knockback state even allies' grenades knockback you again and i don't think i've ever seen this in vanilla game. Something similar happens with Bossk's flamethrower that blocks you and if you are jumping your animation will be slowed and you will never touch the ground because you will die before that. This is the first time i talk about balancing on a mod and i really think you need to reduce that or add a way to do a roll the moment you touch the ground to escape the loop.
- Grenades are weird. The range is pretty much non-existing and they take hours to explode.
- I'm not sure if this is also a thing on other vehicles but the AAT is impossible to destroy. The shield is constantly regenerating and using a heavy class to destroy it is not easy. You first need to use the EMP launcher and pray it fires where you're aiming at and then shoot with your main weapon praying again it shoots correctly. If you missed any step then you need to re-do the process because only shooting with main launcher won't be enough and will only take down the shield again. This brings to have a hard time using a lightsaber too! (i was Yoda and couldn't destroy the Armored Tank Droid on Kashyyyk).
- What i said above. Sometimes the missile launcher shoots on a very random direction.

To me the mod still a very good "total conversion" mod and i actually suggest it to anyone who likes those type of mods but i really hope some things get fixed or new units get added maybe from recent Series or Legends.


Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: