Blog | About | Contact | Submit Mod | Join Mod DB | Site Map | Media Kit | Desura | RSS
This is a big side mod for the original maps in Star Wars Battlefront 2. Everything has been changed (every single stat from Wookies to V-wings). This will make Battlefront more accurate to Star Wars, more challenging, more complex, more battle-packed and more of what it should of been in general. I try to explore every possibility with side modding in SWBF2. Battlefront Project includes my redone side layout that includes hundreds of new models, re-vamped weapons interface, improved AI and improved Jedi/Sith light saber combos.
Feb 22nd, 2012 1 person agrees 0 people don't
First I want to go ahead and state that this is a pretty well done Era Mod. Now the first time downloading and trying this you will notice additional sides for all defualt SWBF2 maps.
Positives:
-New first person persepectives for the tuan tuan on hoth and speeder bikes. This makes for an exciting first person view, something I think is new and a great addition for those vehicles.
-you get extra classes for both the clone wars era and Galatic civil war era. What I like about these classes is that they weren't lazy reskins of characters, each has differnt stats and weapons unique to that class.
-Droids dont use bacta for health, instead most droid classes and some technician clases have fusion cutter/repair kits that heal them. That makes sense since for the droids and not only that, the fusion cutters can be used as close range weapons that cuase damge to vehicles and enemie units.Very creative on the team's part.
-All space maps have new stats/weapons on the star fighters. Every star fighter has a different feel to it, even the AT-TA Gunship has some pretty unique features. I literally feel like wanting to fly each ship to see how they feel/operate. For the GCW side I didnt see any transport ships, however they are replaced with the rebel v-wing and imperial tie defender. both have unique stats that make them feel pretty legit to the movies/other games.
-No crashing so far.
some downsides
-Little things like character model cloting glitching/folding inward a tiny bit for the duros mercinary.
-misplaced sound files for a few commands.
-droideka being nerfed super slow .
-Some droid classes need to not look so plain. Coloration for technicians/assualt/sniper classes is highly suggested.
-chargable semi automatic weapons are a nice touch, however the stun beam needs to be centered/lowered more. The effect doesnt look like it hits my target correctly.
My verdict, This is good. I would give this a perfect score however I would like to see fixes through a patch.
Aug 19th, 2012
0 people agree
0 people don't
This review may contain spoilers
This is a wonderfull mod. The texures, models, and skins are very well made. It adds a crazy amount of extra classes like melee units and amped up command units (my favorite being the Republic commandos with working shields!) The added realism also is a major plus. Some of the sounds are a bit messed up and the gameplay can be a bit unforgiving due to the added difficulty and weapon damage but its a fun challange because it forces you to work for the more powerfull classes. I did run into crashing issues with the new Geonosis map the mod provides. This map is humongous and bit too big for its own good.
Its hard to find your enemies and vice versa. But if you want a really big derp-around map its very fun.
May 27th, 2012 0 people agree 0 people don't
This is a very nice era mod, I appreciate the work that has gone into it and the models, weapons, textures and everything are fantastic, my only problem is the gameplay doesn't float my boat personally, others may like it but I'm mot it's biggest fan, this mod gets an 8/10 for outstanding visuals, but does not get a 10 due to the gameplay.