A Command & Conquer Generals Zero Hour total conversion. This Mod focuses on Modern and Near Future Combat using the latest Military technology and armament.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
view previous
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Snake_RR Creator
Snake_RR Oct 20 2008 says:

The "Naval Mode" which was referred on the vehicle description will be further explained later on.

But I can assure it won't be "just" standard amphibious maneuvers like crossing rivers or small lakes, it'll be something MUCH BIGGER Hehehe...

+1 vote   reply to comment
Da_Dooley May 21 2009 replied:

lol island battle u horde these goodbye ai

i love these big guys

+1 vote     reply to comment
cronos35 Oct 17 2009 replied:

so it can cross oceans and wide lakes? i mean can this thing cross oceans from a ship (deployed by a ship)?

+1 vote     reply to comment
Snake_RR Creator
Snake_RR Dec 6 2009 replied:

Yup, it will be mainly deployed from Amphibious Assault Ships ingame.

+1 vote   reply to comment
ka1000 Oct 20 2008 says:

do i see normal mapping??

in ZH??

+1 vote     reply to comment
marc15yo Author
marc15yo Oct 20 2008 replied:

nope, all of these are standard textures just like all the other zero hour vehicles.

+1 vote   reply to comment
The_Nugent Oct 25 2008 says:

Question - Are the skins going to switch depending on the course? IE. The desert courses have the desert skin.

+1 vote     reply to comment
Snake_RR Creator
Snake_RR Oct 25 2008 replied:

Yeah, model skins will be adapted to the environment of every mission (forested environments: Woodland camo; sandy terrain/deserts: Desert Camo, etc.).
Although there are some models (specially aircraft) which are going to maintain their regular skins on every environment.

+1 vote   reply to comment
marc15yo Author
marc15yo Nov 2 2008 replied:

On desert maps, the player must select a quick upgrade which will then turn all his vehicles to adapt desert terrain, this is if he chooses, if he wants he can keep the green/woodland vehicles, this is just for looks as it doesn't affect your game play. if the player does select the upgrade, so will the AI with it's vehicles. by default the vehicles are green/woodland

+1 vote   reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


The AAVP-7A1 is the main USMC (United States Marine Corps) amphibious transport, it will be available in the Naval Mode for the US Navy/USMC faction.
It's equipped with a M2HB .50 caliber machine gun and a Mk19 Grenade Launcher for self defense while it carries troops ashore for swift landings.

Oct 19th, 2008
Embed Thumb
RSS feed