TEAR is a total conversion Single-Player modification to Half-life 2 which based on source engine. It takes player to the medieval world filled with zombies and other disgusting creatures.

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RSS Report crossbow update (view original)
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dafatcat
dafatcat

Woah :O

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Emil_4444
Emil_4444

Really good .. nice details and everything ! just awesome!

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Necrod
Necrod

GREAT

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chris_sloany
chris_sloany

really sick lookin model!!

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Jokerme
Jokerme

This is realy cool, but I'm not sure about poly count. Will it really work wihout problem in source?

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corigami
corigami

Most of the detail will be baked into normal maps of a simplified model.

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DaveTheFreak
DaveTheFreak

Nice dtails, looks like a lot of work you did there.

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Guided_Meditation
Guided_Meditation

oh.. my.. god.. thats the way to detail :D!

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Kalenov
Kalenov

See now, that just looks amazing.

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Mainblz
Mainblz

Rofl, whats the poly count on that?

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Kruk Author
Kruk

The poly count is not important at this stage ;] this is just a HP for normal maps.
Like this
Jira.secondlife.com

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letteralex
letteralex

yea but why make this much detail if your gonna decrease the quality anyway ^^

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deamon666
deamon666

to letteralex: In modelling its better to have more detail to scale down than less detail to scale up thought you would of know that talking in these posts...
P.S. Dont forget Bump mapping is the trick of the trade

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Mr.Walrus
Mr.Walrus

So much detail!

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SteveZombie
SteveZombie

I'd still love to know what sort of poly count this has, even if we're not going to see this much detail in the weapon in the game itself.

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