Note: This is the ModDB profile for the Tales of Fyrndell Tech Demo. The tech demo will be the first 30 minutes to 1 hour of the full game, and will be created to give a glimpse of the story, show off our AI, and display the technology we are working on for the full game of Tales of Fyrndell. We will not be showcasing a "tutorial level." It will be the full-blown introduction to Tales of Fyrndell, completed to perfection. The Tech Demo is meant to entice investors, interest gamers, and add innovation to a lackluster suite of gaming genres.

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Despite some negative criticism we've encountered recently, as well as comments that our design and development plans were flawed, we've got some rather cool news: Tales of Fyrndell is now entering its development phase. Yeah, not really cool news, but what we're working on right now

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Despite some negative criticism we've encountered recently, as well as comments that our design and development plans were flawed, we've got some rather cool news:

Tales of Fyrndell is now entering its development phase. Yeah, not really cool news, but what we're working on right now is the basis for all of Tales of Fyrndell, and something that'll really bring the FPRTS genre to light.

We're still designing, as well, but the way we've planned to work on the demo is to work on both phases at once. This will ensure we complete it as quickly as possible.

We've also posted a great deal of help wanted, so please check it out if you're interested in joining the Tales of Fyrndell team/Overdrive Games.

We thank you all for your support. We're on track for a June 2007 release of the Tales of Fyrndell Tech Demo--stay tuned, folks ;)

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Dan Mattia
Lead Developer
Overdrive Games
(a division of Game Overdrive)

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