******* NOTE: On the Desura page, please be sure to download 'Full Tactical-Expansion V1.1 Installer", as this will eliminate the Desura installation issues. ******* This mod enhances the things that make Crysis great, and adds a number of new things. New blood effects, bullet drop and penetration, 22 new ammo types, and more weapon changes than I could list here. Armored vehicle have different ammo types. The US Tank gets SABOT, HEAT, and Canister shells. The NK Tank gets HEAT, SABOT, and AT-11 Missiles. The APC's get HEI-T (normal) shells and Canister shells for the cannon, and the TOW missiles are now player guided. Weapons are more versatile, for example the Gauss Rifle can destroy any vehicle and can shoot through concrete walls. The SCAR with all the different attachments and 40mm grenade types can be used in any situation. Also included are Fortran's Barrett M107, and Rad15's advanced AI, used with permission of the respective creators.

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DeltaForce95 Feb 15 2012, 9:38am says:

why the svd scope for nato weapon?

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Kilroy357 Author
Kilroy357 Feb 15 2012, 11:01pm replied:

I'm guessing the creator of the weapon (Olli.) liked the SVD reticule and made it that way out of personal preference.

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Mael188 Nov 15 2012, 6:03am says:

Many parts of the mod doesn't works like sniper scope. Why?

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hunk_guerrius Jan 3 2014, 12:49pm says:

The blood effects are dope, I love the powerful feel of a sniper round blowing a guy's head off, it always makes me think: "ouch, that guy is done for sure" :D

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Aside from the M110, I've also made some adjustments to the blood effects.

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Feb 14th, 2012
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