The idea for the mod theme comes from Hexen level: Darkmere. Swamp, but scifi. Player controls a reptile/snake/amphibian type of character that lives in a swamp planet. There is not much story yet, just some bunch of ideas for a story. Whatever the story will be, it will be something that involves lots of different kinds of monsters for player to destroy in unarmed combat and with various melee & ranged weapons. Most likely player faces the horde of monsters alone without any NPC helpers. The mod may also involve some RPG character creation/development, though the skills may develop on their own depending on what skills player uses. Also it may be possible to gain some perks that give player additional special enhancements to his/her abilities. --- Currently the work on this mod is discontinued...
Testing their new fireball attack and berserker character, but mostly just the gameplay side of it. The fireball is just some builtin effect in the engine, and the berserker character is just scaled with code.
Seems the gameplay side of the difference between the hunter and the berserker are just nice. The hunter shoots more fireballs with more damage.. and the berserker does more melee with more damage and has a bit more health and pain resistance.
The monsters and player also got some "poorman's ragdoll" effect when they're damaged. Also the corpses can be gibbed. Whee :D