The invasion of the demons from Castle Poltergeist continues.
While Silvester Lannmann and Sheriff Walker searches frantically for the cursed book of the dead, another member of the archaeological team struggles to survive the undead apocalypse.
With his pitchfork and what ever ammo is left of his flare gun, Neil Harlock would need all the luck in the world to survive in this rotten hell.
Remod is a HD mod for SiC2 that tries to bring :
- HD Models.
- Detail texturing for most of the textures.
- HUD Changes.
- Music Changes.
- Sound FX Changes.
- Translation from the original texts (May subject to changes).
Survive in Catacombs 2 - Remod
ZikShadow - Remod author
Napoleon - Detail texture base
fat_al - Gib models
GamingLord - Gib models
HoENE Team - Armor model
Ambient.Impact - Barney1/Zombie1/Zombie2 model/skin | Hands model
Liquidator - Zombie1/Zombie2 model
ruM - Zombie1/Zombie2 model | Medkit bottle model/skin
Djiesse - Barney1 model/skin
The zxeno prophet - Barney1 model/skin
Werewolf - Barney1 skin | Headcrab2 skin | Zombie1/Zombie2 model/skin
Besli - Zombie1/Zombie2 skin
Gman - Zombie1/Zombie2 head rig/reskin
Iono - Barney1 Colt model
Wannabe - Barney1 Colt skin
GSC - Ghost Skeleton/Ghoul7 model/skin
Gray Matter - Cremator/Ghoul1/Ghoul4/Digoutghoul model/skin
Saxon - Ghoul2/Ghoul3/Ghoul5/Ghoul6/Ghoul8/Ghoul9/Ghoul10/Ghoul11/Zombie3/Zombie4/Zombie5/Zombie7 model/skin
Ra777 - Ghoul2/Ghoul3/Ghoul5/Ghoul6/Ghoul8/Ghoul9/Ghoul10/Ghoul11/Zombie3/Zombie4/Zombie5/Zombie7 model/skin
Mistake-1 Team - Headcrab1 model/skin
_CiviliaN^SoldieR_ - Scutspider model
RedSlug - Sheriff model/skin]
H4wk - Tentacle/TNT reskin
Team Psykskallar - Tree model/skin
Brigadierwolf - 357 model
Kimono - 357 skin
Toadie - 357 animations
KnechtRuprecht - Flaregun model/skin
AoMDC Team - Pitchfork animations
Splinter Cell - Sawn-off Shotgun model/skin/animations
Fregman - TNT lighter model/skin
XF-Alien - TNT model
Firearms Team - Medkit bandage model/skin
Croteam - Weaponbox model/skin
So yeah, here it is! SiC2 Remodded.
Without spoiling too much, it's obvious from the very start that this mod was way better than its predecessor in a lot of ways, level design looks somewhat better, custom weapons are even more customized, more zombie model selections, and quite a lot of very impressive setpieces to see and experience.
The custom weapons this time seems to take a lot of inspiration from the Blood game, using weapons like the pitchfork, flaregun, sawn-off shotgun, even the sticked TNT with the lighter.
Though we do get a different SMG this time around, no tommy guns, just your simple average MP-18.
They're not too powerful (except the shotgun, of course), so any power fantasy is straight out, but they're not too weak so any bulletsponges are either rare or reserved for the Hard difficulty.
The only complaints i got is the jarring jump from map2 to map 3, the somewhat filler level that is map5 (i had to spice up just so it won't be a walking up simulator), the fact that mod was a bit short, and that no more sequels came out, but i guess that's life.
Anywho, that's all i can say about this mod, sweet but too short.
About the Remod, apologies for the late year and a bit before the sequel, a lot of the assets of the first SiC-Remod are incompatible with SiC2 so i had to redo a lot of stuff.
The SiC1 zombie models in particular would sometimes crash the game for no reason, so i had to get rid of those guys for the new zombies, which some of you guys would probably like since they don't have the weird looking bulging eyes that SiC1 zombies had.
My only true regret with this Remod is not being able to translate the voices.
Though now that i think of it, even if the voices are translated, i would probably need to either find someone to redub the lines, or redub them myself, and i can't be bothered to do that.
Hope ya'll have fun with the Remod!
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