Same mod, different name, The Galactic Empire, the Rebel Alliance, the Black Sun Pirates, and the Droid Empire, fight for control of the galaxy.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Is it too much? (view original)
Is it too much?
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Mister_Vogel
Mister_Vogel - - 892 comments

I think heroes should cost more,than normal ships.14700 for Star Destroyer ? That's too much,yes.

Reply Good karma Bad karma0 votes
Packy21
Packy21 - - 1,706 comments

Nr of buildable ships

Reply Good karma Bad karma+1 vote
Admiral-Ash Author
Admiral-Ash - - 1,809 comments

14700 isn't that much. I just tested this, and if you build enough Mining Facilities, especially on planets like Bespin, Kessel, and Aeten II, you can have enough for 4 ISDs by Day 8 or one SSD. It just means that can't build the big ships on day 1 or 2.

Reply Good karma+1 vote
.JAS
.JAS - - 488 comments

I think you could benefit from removing certain ships from the buildable list, it's a little heavily populated and has some redundancies. It looks like there's four Executors to build, two of which use the same icon along with an Eclipse. I think if the player has a level 5 station on Kuat and access to Executors and an Eclipse, he isn't going to care about building Venators for example.
A problem with more generic heroes too is that they usually are flying normal ships and so have little point in existing in the first place. If those two heroes cost the same as a normal Executor, one might assume they aren't special and just build the normal ones for simplicity.
I don't like making heroes unless they are flying something really special or have an ability that really stands out. Just my thoughts.

Reply Good karma Bad karma+1 vote
remcovana
remcovana - - 57 comments

maybe you can change the cost of a super star destroyer to 378005. and the cost of the eclipse to 905001. and maybe you can change the cool-down time of the eclipse-super-laser to 120 seconds?

Reply Good karma Bad karma+1 vote
Packy21
Packy21 - - 1,706 comments

shhhhh! i like it the way it is. the eclipse needs to be overpowered.

Reply Good karma Bad karma+4 votes
remcovana
remcovana - - 57 comments

but not so much overpowered... i have changed the cost myself, and then played it. it's was much more fun. because i can't make 5 super star destroyers in 2 minutes. and it is not realistic if you can fire a super laser,that almost can destroy a whole planet, that have a cool-down of only 10 seconds...

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: