The Seed Full Release 1.4 ( Current Version )
Jan 24, 2013 Full Version 5 commentsA new version with 2 bug fixes. If you find a bug or a glitch, let me know and i will release a new version. Thank you.
******************************* JUSTINE REQUIRED ***************************************
" The Seed " tells the story of Ludwig Thornwell, a young geologist who make a travel into the lands of a respected noble, Mr. Wikhenlhen. Wikhenlhen's lands have began to die, becoming very infertile and releasing a strange fog, and it's up to Ludwig to find the reason.
Features:
- 21 Maps
- 3 Different Finals
- The story will have two paths and each path will complete the story partially, so you will have to take both in order to know all the story
- Custom OST
- No flying naked guys
- No " You wake up in a unknown place and you don't remember anything but there's something after you bla bla... "
Let's play by Crappy (CraptainCrappy) :
Let's play by phasmidjack:
Let's play by OfficerD82:
2 comments by str4wberrypanic on May 3rd, 2013
Guys, i'm glad to tell that i'm developing another custom story. This time it will be a Bioshock-based mod ( i won't use the storyline of the game, only the art will be similar ). At first, when i finished " The Seed ", i was quite happy with the results. But now, looking behind it isn't as good as i thought it was, so i will try to make a better experience this time. Anyway, it's a modern custom story that take place under the sea. I will make a page for it soon, and upload some images. Since this mod won't be as big as " The Seed ", it will not take long to release. Keep tracking!
A new version with 2 bug fixes. If you find a bug or a glitch, let me know and i will release a new version. Thank you.
A folder with all the used music and a .txt with the name of the tracks. I hope you enjoy it.
A full release with some bug fixes. Everything should work properly with this file. If someone find a bug or want to make a suggestion, let me know.
GUYS, READ THIS: The latest version was having a HUUUUUUUUUGE bug. Somehow, the maps wasn't complete and a lot of things was missing, so, if you have...
Highest Rated (3 agree) 8/10
I really liked this one! New ideas, new enemies, unique story, alot of events and quests going on... In short, you are very creative! But your level design can be better as well as your scripting. I went into the laboratory and it said "I can make the explosive in here like the memo said". What memo? I never picked up a memo about explosives... that script area should be activated after you have picked up the memo. Some walls have glitches (walls touching other walls) and alot of areas are pretty…
Dec 16 2012, 6:03am by ☣Kaernk☣
make more cs with the credits was ost song..
What are the 3 finals? I only found two:
You die without the dagger at ogum summoning lair
You defeat the summoning and make it back home only to find it caught up with you in your own house
Are there any others?
The other one is: if you stay in the avalanche, you'll die and the credits screen will roll. I hope you enjoyed it. :D
I have just found the cell key, but i can't open anything with it, and I don't know how to remove the flesh inside one of the door key holes, I've tried everything I have.
You need to make a drill to remove it. And about the cell key, try using it in the locked doors downstairs.
Oh? That's a shame D: Hopefully thechineseroom will correct that in Machine For Pigs.
I got to the garden, I love the mod, very unnerving, unique scares and good basis for a story.
I'm afraid however you missed a spot where the player can get indefinitely stuck. In the garden, to the left and behind of where the angel statue is facing, two bushes by a tree form an inescapable barrier if one accidently jumps between the two bushes from the water. As I have not saved and quit, it's impossible to continue without starting over. And I was doing really well too for a first run.
Consider fixing this and maybe making some autosaves at certain areas (perhaps each time the player enters the main hall).
About the auto-saves, i'm sorry but it's impossible to make. I tried it once, and here's what happened: the map loads after you select the save, but the scripts for some reason didn't work. So, you could walk around, but you were unable to open a door with a key or spawn a monster.
About the garden, some invisible walls should fix it.
By the way, thanks for letting me know of it. =)
cool mod i played it beaten it i enjoyed it so,so,so much good work i liked the way you designed the maps and stuff keep on doing good! :D
He likes your cs