******************************* JUSTINE REQUIRED ***************************************
" The Seed " tells the story of Ludwig Thornwell, a young geologist who make a travel into the lands of a respected noble, Mr. Wikhenlhen. Wikhenlhen's lands have began to die, becoming very infertile and releasing a strange fog, and it's up to Ludwig to find the reason.
Features:
- 21 Maps
- 3 Different Finals
- The story will have two paths and each path will complete the story partially, so you will have to take both in order to know all the story
- Custom OST
- No flying naked guys
- No " You wake up in a unknown place and you don't remember anything but there's something after you bla bla... "
Let's play by Crappy (CraptainCrappy) :
Let's play by phasmidjack:
Let's play by OfficerD82:
I'm currently working on a new mod, " Grave of Being ", which is going to be a modern custom story. I've already created the page here on moddb, but it usually take some days to get approval from the administrator. Anyway, when i get the approval feel free to take a look at the screenshots. See ya!
(Apparently i have to fullfill this field too and i don't have much more to say so just ignore this -___- )
Hi guys. Some people were having difficulty to end this mod, so i'm making a walkthrough. Hope you like it. :D
Перевод на русский выполнен через yandex\google translate.Установка внутри.
Čeština pro tento unikátní mód dvou cest. Užijte si tento skvělý mód.
A new version with 2 bug fixes. If you find a bug or a glitch, let me know and i will release a new version. Thank you.
A folder with all the used music and a .txt with the name of the tracks. I hope you enjoy it.
A full release with some bug fixes. Everything should work properly with this file. If someone find a bug or want to make a suggestion, let me know.
GUYS, READ THIS: The latest version was having a HUUUUUUUUUGE bug. Somehow, the maps wasn't complete and a lot of things was missing, so, if you have...
I don't if you still do any updates or read the comments to this forum, but out of all the couple dozen mods I've played, this was an outstanding custom story; one of my personal favorites.
Some of the puzzles were a bit annoying (the button puzzle being the main offender) but the maps are amazing in my opinion, even if a bit oversized. The entire Main hall part while entering different rooms (to gather the ingredients for the chemical) was some of the best fun I've had in a custom story for Amnesia. The gathering of the rods was absolutely terrifying, particularly because of the lighting and suitor encounters.
Enemy spawns were well placed, it was a great length (I honestly didn't want it to end though I was having so much fun), and many other perks to it.
If I could give one criticism to the entire game it would probably just be the lighting for some areas. While it's mostly well lit, some rooms are insanely bright for a reason I don't know. That's all that comes to mind really.
Great just str4wberrypanic, absolutely amazing custom story!!
Full walkthroughs
Bad ending:
Good Ending:
I like the music, really nice work mate
You can bug the mod by putting in the Damascus, leaving the area and coming back again. (it won't remember that you placed the Damascus there and you can't pick it back up or crush it with the lever...).
1/10. Sorry. far too many bugs. got stuck way too much, Found a crowbar and a ladder, can't use any of them anywhere, explored the ENTIRE place. I tried every conceivable door for the crowbar and found no high places for the ladder. Overall, the mapping is far too big and exploration is tedious. Ran out of oil before i could find anything. Really disappointing. Bugs and excessive confusion leads to unsatisfying gameplay. Really did not like this mod. 1/10 (Note: The mementos didn't help at all, they're all useless)
the rather scarce oil is a good thing, mods are far more scarier when you are not constantly using the lantern (which happens alot I found watching playthroughs). Using the crowbar only works on doors planked by wood (which makes sense), I find that giving the player a crowbar only means they will use it on every door they see and make it less immersive to find they can't except on door X. Exploration isn't tedious because there isn't that much of it. There aren't that many rooms. The only issue I found is that the ladder for the hatch is not frobbable (I stacked all the chairs and a box so that took me out of the experience).
Classic Troll
That's right, i won't even reply haha
but you just did :p
Technically...