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State of Emergency is a zombie survival mod, where the whole point is to survive, grow and prosper. You do this as the game guides you and teach's you after that you are introduced to the real world, no script setups, no cut scenes, no anything, just you and the massive open world were anything can be achieved. Ranging from being a lone wolf that just wants to survive, a scavenger who wants to learn about the final hours, maybe the mayor of a town that opens the link on the highway, opening up the world again, it could be a mix of all or anything that you want, the possibilities are completely endless, finally a step in the right direction of something that could be recognized as the "Zombie game we will never have" I now have a twitter account - twitter.com/JohnnyGuitarDev

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State of Emergency is currently looking for a large amount of people to test out a part of the multiplayer component for my mod, to see if the teams are correctly balanced, and what not, a quick rundown of how the multiplayer is intended to be played, and what I want to achieve with this testing.

1. The multiplayer does not involve zombies (well, not primarily)
There are 3 teams in the multiplayer.
1.) Zombies
2.) Rioters/panicked citizens/criminals
3.) National Security

> Zombies - These guys generally wander around the map, not doing much, they attack both teams, however they do not have the power
>Rioters/Panicked Citizens/Criminals - Don't have a name for them yet, their cause is to stop the National Security from getting in their way of Anarchy, their job is to fight National Security primarily. They complete a series of objectives, whether it is to secure a location, steal food, money, weapons, vehicles.

An example would be.
Game Start -> Criminals Secure Apartments -> Criminals then secure the military checkpoint -> Vehicles in the checkpoint are then used to travel a long distance towards a "food" store -> the food store must be captured -> the food must be loaded into the truck -> the citizens must then evacuate the city by driving a designated distance

>National Security - Their job is to stop the Rioters, they do this through lethal force, they have more access to vehicles and stronger vehicles. Unfortunetly, they lost contact with central command, so they have poor communication

The gameplay works in a way of one team does objectives, then progress is made, a new part opens up and then an objective is accomplished in the new zone, until all objectives are completed, as well as capture the flag mode, and deathmatch, however deathmatch is on the chopping block


The test will be conducted at the end of January but since I need a large amount of people I can easily contact I must start now. I will provide more pictures when I go on my desktop tomorrow night.

To sign up for the Beta please visit this link and post in the thread, good luck everyone! Crydev.net

Post comment Comments  (0 - 10 of 34)
HumveeComm
HumveeComm - - 1 comments

Oh I hope that the mod comes out this month! I have bought me a new Graphics Card for about 225$ and Crysis 2 for 30$ !! And all that for this mod! What can i say I love zombie open world survival games!

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JohnnyGuitar^2
JohnnyGuitar^2 - - 52 comments

Its a game now, search up Dead Matter

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[=TEM=]Mheetu_Wolf
[=TEM=]Mheetu_Wolf - - 4 comments

Hmmm looks nice!

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Suds
Suds - - 20 comments

It says this mod has been archived - I hope not! Is it still in development?

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JohnnyGuitar^2
JohnnyGuitar^2 - - 52 comments

Hi, please refer to this page. The mod evolved into an indie game and is being developed as such: Moddb.com

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inu358
inu358 - - 42 comments

Favourited, I hope you guys get this done, do you plan a MP part of this?

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johnnyguitar Creator
johnnyguitar - - 36 comments

There is a coop mode

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Orange_Tomato
Orange_Tomato - - 488 comments

Very awesome zombie mod, keep this going! I hope more people will hear about this...

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Suds
Suds - - 20 comments

Oh my goodness. This looks awesome. AWESOME.

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johnnyguitar Creator
johnnyguitar - - 36 comments

I agree.

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