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Stargate Space Conflict is a total conversion for Homeworld 2 that aims to recreate the universe of the Stargate franchise. This version is no longer supported, please visit our new page on ModDB for Homeworld: Remastered: Moddb.com
Months ago we told you our idea to create a new Ha'tak for our mod. This model was featured in Stargate Universe. It's a new model. We guess that Stargate designers decided to change the ha'tak, to give him a more "futuristic" design.
We thought that this ha'tak is the best model ever made in the Stargate franchise.
Therefore, we decided to model it for our mod.
Modeled by EchoRed. Work In Progress
4295 Polygons for the whole ship.
The model is subject to change.
Conceptual work (From SGU).
Image.noelshack.com
Image.noelshack.com
Image.noelshack.com
Image.noelshack.com
Image.noelshack.com
Image.noelshack.com
Image.noelshack.com
Image.noelshack.com
"637 Polygons for the pyramid
1000 Polygons for the basis."
How is this possible? In the image above it says 7,459 polys.
4295 Polygons for the whole ship.
In fact there is other models in this 3DS Max scene that are not visible here.
The upper part of the battle shell should be more curvy, but you've got a great start here! Still needs those weapons domes added in too, again, this is a great start and shouldn't be a deterrent from you continuing your work.