First off, Races:
Pegasus Side of the mod, which is being worked on Currently:
Humans are mostly ready on the side of coding, models are coming along to, and as soon as we have everything set, then I will be happy to post more about them.
Wraith have 3 units right now, Hive, Cruiser and Dart ingame, they are far from complete, but they are in for some play testing.
Asurans, we have models ingame, they are all black as they are not textured, but we have models to play with.
Milkyway Mod Races:
Humans will be clones from the first part of the mod, maybe add something else, haven't fully decided on this yet, as we are still in production of the first mod.
Jaffa Nation will have all the cannon units seen in the shows, plus a bunch of custom designs by our team and seen on the internet.
Asgard are going to be another branch of Asgard that broke off from the Main faction and settled in the Milkyway. They will have all the Asgard tech, as they were more recently broken off, plus some new things that will surprise everyone.
I want to take the time now to explain why there are no ORI ships in the mod, you might feel that our reasons aren't good enough for you, but tough, its what we have decided, so move on from it.
The ORI will not be in the mod due to the fact that A) only one cannon ship, and fighter have been featured in the shows, B) they are mother Effing God ships, and IMHO should have been weaker to make a better enemy, draw out the battles with tons of ships, not 4 ships killing an entire fleet and not taking any damage, and C) to stay true to the show, we would have to make any and all ORI ships 'Godlike' and, again IMHO, that takes away from playability. I would suggest everyone to stop posting about the ORI, if you want to ORI in your game, then make your own mod, seriously.
I would like to thank everyone for their support on the mod, it has meant a lot and has kept us steaming through the tough times, and we want to get the mod to the community as soon as possible. Unfortunately I cannot give an ETD at this moment, as I am not sure of when we will have it out, due to upgrading to Entrenchment, time has been extended, not sure by how much.