Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total conversion will replace every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more. Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith. Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more. Each faction will have several space and land units, well known from the series or completely new ones. Contrary to our first full version for the normal Empire at War, the next release will offer finished GC maps, in which you can play through the known Stargate storylines and experience a lot of never seen missions and adventures.

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Why are some units not as strong as in the series? (Mods : Stargate - Empire at War: Pegasus Chronicles : Forum : Game/Balancing questions : Why are some units not as strong as in the series?) Locked
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Dec 14 2008, 11:43am Anchor

That's a very simple answer, an Odyssey as strong as in the series would have no equivalent counter parts anymore. No other ship could match it.
SG1 as strong as in the series could conquer the whole galaxy without loosing a single member.
An Ori ship as strong as in the series would be also only beatable by the Odyssey.

This is still a game and not a 1:1 copy of the show!
All this wouldn't make sense so we have decided to make it as it currently is.

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