Stargate: Adventures in the Galaxy AS version
Mar 31, 2013 Full Version 15 commentsThis is the AS version of the mod. Its contains new missions, new, improved models.
4 comments by Attila1945 on Feb 8th, 2013
The newest version needs both multi and single player test. I'd like to ask the testers to go to the group and download the new pack.
The new version needs to be tested before released. The main goal is to find the bugs in single and multi player. Secondary goal is to find problematic, annoying parts in single player missions.
The optimal planned testing period is 1 or 2 weeks if needed before the release.
Main changes since the last tested version:
These new features needs to be tested mainly. This is the last test period before releasing the new version, the 2.0 version (2.0 because of the AS).
This is the AS version of the mod. Its contains new missions, new, improved models.
This is the multi-player version with a lots of new stuff. Only for Men of war.
Battlestar galactica addon for men of war is contains Cylon and Colonial units from the first Cylon war.
(outdated) Here is the Rc version. Its contains a lot of new stuff, a new mission, new interface, plus my little Bsg pack.
(outdated) The stable beta version of the mod. Includes a lot of new weapon, a new mission, and a lot of new thing, and a hot fix what fixes a few cosmetic...
(outdated) The alpha version of Stargate: Adventures in the galaxy mod. Includes: few weapon,few characters, and 1 mission.
This comment is currently awaiting admin approval, join now to view.
Idk why after mission 1 I can't load mission 2 3 4 the Factory and place works but the CT map only work in editor without so what's the problem?
Sorry Not place it was called Palace and the CT stuff doesn't work for the missions only for Gem Editor.
Обновите мод с исправлением ошибок.(пожалуй
ста)
I found what causing the exit bug on the second mission. Its a bug of a trigger. A fast solution to it: Start the editor, load in the 2nd mission. Go to the triggers, open the "mid" folder in the trigger editor.
Select the "reinforcement_j_3" and delete the actor_gire "gun1" command. It should be ok after this. This is an editor bug.
Where can i find the triggers? as i have never used the editor.
Для какой игры этот мод? Дайте ссылку на скачивание пожалуйста)
This comment is currently awaiting admin approval, join now to view.
im still getting the staff turret error
OK thank you for the info and amazing work to the mode!