Star Wars Total war is the most Creative use in a mod I have known for the rome total war engine. it departs from the mainstay of RTW vannila's melee battles in a mesh of units that dont move to ranged units that have to constantly jostle and reposition to effciently attack the enemy. each faction has a unique play style instead of greeks have phalenxes and romans have legions. to win a battle you need to think from when you start about how you deploy your units to where and when to try to rout the enemy from. you want to feel like your playing a differnt game with the rome total war engine download this mod, want a experience just vaguely dissimilar to vanillia RTW go elsewhere. simple as that.

Description

STAR WARS TOTAL WAR - a MOD first conceived and released by modder siskinEDGE between 2008-2009, later revived by me - Mr_Nygren, and modder Dagovax Sirrianus in 2020 during the Pandemic- the mod has had 3 custom battle DEMO's since then where you could play as both the Rebel Alliance and the Galactic Empire, but it only had a map with 10 regions/sectors/planets and with no buildings, no balanced recruitment, no gameplay etc.. This is the first release adding a playable campaign - and possibly the last one too - You'd get a map with all 45 Planets of every movie, you'd get 3 factions - the Galactic Empire, the Rebel Alliance and the "Neutrals" which is the slave-faction of RTW Alexander - everything has been polished to an extent where there are no vanilla rebel units, vanilla general portarits, heroes have been added for both main factions - 8 for each and everyone starts with 8 planets, costs and stats have been altered to be balanced between the factions - there are some new units!

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STAR WARS TOTAL WAR - Campaign Open BETA (STEAM requires Dagovax's Launcher 1.4)
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