This Rome: Total War Mod Launcher is a very helpful tool for both Rome Total War modders and users.
Version 1.4
This Rome: Total War Mod Launcher is very helpful tool for both Rome Total War modders and users.
Rome: Total War Mod Launcher
1.4
This Rome: Total War Mod Launcher is a very helpful tool for both Rome Total War modders and users.
Select a mod, change the wanted startup parameters, and launch the mod!
The launcher features a self-extracting method to fix the steam issue (where it can't load the mod), and swaps everything back when the game closes, so don't worry about losing any data.
This Launcher requires .NET Framework 3.5 to be installed to work!
Installation:
Just place the launcher in your Rome: Total War root directory and run it. You get an error message when you placed the launcher in the wrong location!
The Launcher searches for the engine, so that should be working properly
Features in patch 1.4
+ Fixed the issue where the Launcher could not be used in Alexander from steam.
+ Added a random mod select tool. Roll the dices and let the Launcher select a mod for you!
Features in patch 1.3
+ Fixed an error about the logging file used. It seemed to be a problem for intel core only
Features in patch 1.2
+ Increased sprite generation tool, you can now easily create sprites using the Launcher
+ Added more mods to the known list
+ Fixed some minor bugs
Features in patch 1.1
+ Added Lite version (smaller but fewer functions
+ Now all settings you make should be saved correctly
+ The launcher saves the last mod you played
+ Reworked 'Create Sprites' parameter
+ When 'Create Sprites' is enabled (modders), it automatically uses a special preferences.txt
+ Added log to keep track of errors
+ Registered more mods
Note: If you are a modder and your mod name is not showing (but your mod folder name is), contact me on Discord:
Discord.gg
thx