Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
To counteract the Rebel scum screenshot I last took, here's some good Imperial power to compensate. Long live the Grand Admiral, glory to the Empire.
Well, the X-wing is a better ship then the Tie anyway. Regardless of who uses them. I hate the minimalist idea of the Tie series. I'd rather not be considered expendable. I'll quote Athena. "It takes months for you to train a viper pilot. And then they die. and all that knowledge, there skills, their just gone."
The ties capable of more extreme maneuvers and some ties do have shielding.
I actually agree if we're specifically talking about the TiE/ln Starfighter. I prefer the TiE Interceptor to the X wing however.
tie phantom, cloak or shield plus heavy lasers
Tie Defender ftw.
Tie defender was a death trap if you weren't an elite pilot of maximum skill, too fast and maneuverable, easy to hit somthing or simply dont keep up with your own fighter, otherwise it was the strongest fighter in that period
Much like the Fokker Dr. 1 of the first world war, it was a plane that was incredibly hard to fly, but once mastered it was one of the greatest fighters of the war.