Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
You can't repel firepower of this magnitude!
I'm sorry, but your formal request to live has been...DENIED!
Shall I made an appointment with reaper?
needs moar beams! Lol
My God, that is some serious over-kill.
I'd say "The shields have failed captain!", but I doubt that shield technician even had time to see they got hit.
is that ship in game i mean oh my god that ship looks freaking powerful
pew
I see you went full TCW Clone Wars fleets. Nothing but Acclamators and Venators :P
Yeah I was playing as "Republic Loyalists." Just a fun challenge. Was doing 2200 DPS! XD
You may disintergrate when ready
That moment when the mod doesn't have the Republic but Venators are just too awesome to pass
Be even better if they could carry Interceptors.
Though all in all they are very nice and I never have less than five to ten of them depending on fleet sizes and / the expanded research minimod.
Technically with the level 2 Fighter Swarm ultimate ability, Imperial Venators can spawn one temporary squad of TIE Interceptors. :-)
All power to forward Shields!!
It's too late!!!
Venators for the win!!
"Hello, do you have time to talk about our lord and savior, the SPHA-T?"