This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.
This was added originally but apparently didn't work. Your clone platoons will attach to the flagship if in space battle as is realistic. Your flagship is lost and so will your landing party if they came along for the space battle. However this also means they are better protected during a space battle.
Um question.Does this apply for all ground units since ive seen it for just a few ground units (in their descriptions)
Many of the vehicles have there own transports in space battles which is actually that Pelta Medical frigate you see in this image.
ok then :)
Will be more nice now that i can directly throw in all my units into space without the extreme risks instead of manually deploying the strong ones seperately
Nifty, I really like the idea of being able to launch a space attack and then being able to immediately transition into a land battle without having to wait for ground troops to get there. Will there be a limit to the number of platoons the flagship can support?
No
So, explain this one more time - example: instead of having a fleet of 3 Venators and 18 clone trooper squads in gunships, you'll enter the battlefield with only the 3 Venators, but with 6 squads of clones per ship, and you lose 1 Venator; you lose 6 clones?
I really hope the answer is yes, because it makes Ctrl + A selections infinitely easier now.
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How do you donload
The mod