The Star Wars Battlefront Republic Commando Mod is a side mod for SWBF II.
This mod contains completly new Unit types, weapons, sounds, streams and the RC HUD we all know from the original game.
Enjoy a complete new Battlefront feeling with this side mod.

Features:

- reworked and new cis units and weapons
- Republic Commando units for the republic with their weapons
- first person HUD for the commandos the way we know it from SWRC
- RC background music
- new saber combo
- redesigned SWBF II menu
- Galactic Conquest
- new first person animations
- and much more...




FAQ:

Q: Only the interface changes, but there is no mod.
A: Make sure you installed the unofficial v1.3 patch: Gametoast.com

Q: I have the BF1 Maps, but there is no rc era available.
A: Only Marvel4's conversion is supported: Gametoast.com

Q: There are no fonts at the pause menu.
A: Make sure you installed the userscript the way it is explained in the ReadMe_us.txt file.

Q: The installer does not work.
A: Make sure you installed the unofficial v1.3 patch: Gametoast.com

You have an other problem?
Feel free to contact me: Gametoast.com
Or visit my threads on Gametoast:
WIP - Gametoast.com
Release - Gametoast.com



ReadMe
:

This Side Mod will also change your menu interface. If you don't like it you can remove it by deleting/renameing/replacing the rcm\data\_LVL_PC\shell\rc_interface_shell.lvl file.

Install:
v1.5:
run the installer

older version:
RCM Side mod - Put the rcm folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
BF1 Map support - Put the zrc folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
Galactic Conquest - Put the custom_gc_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder
User Script - Put the user_script_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.

For more information look in the ReadMe files included in the download.

Uninstall:
v1.5:
run the uninstaller. Make sure to remove the gc and user scripts from the ..\data\_LVL_PC folder on your own.

older version:
Remove the rcm folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the ZRC folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the custom_gc_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.
Remove the user_script_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.


V1.5 changelog:
- new and more detailed rc units
- new mandalorian unit
- kamino tdm bug fix
- using font manger mod to fully support native textes
- installer

V1.4 changelog:

- fakeconsole enabled

V1.3 changelog:
- galactic conquest
- CTF missions (Death Star, Polis Massa, Tantive IV)
- TDM missions (Coruscant, Death Star, Geonosis, Jabba's Palace,Kamino, Kashyyyk, Mos Eisley, Mustafar, Naboo, Tantive IV)
- Marvel4's BF1 Conversion Pack (1.1) support
- space maps support
- added new pilot class
- added new airborn class
- new pistol fp animation
- new sbd hit 3p animation
- vibro attack value improvments
- z-6: add ammo, new weapon model, new spread
- e-web new firesound, more damage
- e-staff: reduce push
- sonic rifle/pistol: reduce shake
- blunderbuss: reduce push, more damage
- geo wing animation: fixed one frame, swapped animation
- magnaguard slown down
- custom FPMs for republic space fighters
- remove trando sprint blur
- arc170 with 3 positions
- snowspeeder new FPMs
- HUD icon fix for vehicles
- add helmet for mandos
- fixed personal and career screen

V1.2 changelog:
- scripting bug to get v1.1 working

V1.1 changelog:
- HUD support for all resolutions
- integrate vehicle weapon icons into the new HUD
- acp shotgun faster reload
- z6 more damage, less spread/KickStrength, faster warm up, not heat, new model, new HUD icon
- AT-TE floating icon fix
- add glow to backpacks

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hello,

there is a new version of Republic Commando side mod coming within the next days. The old version is not compatible with the new Remaster version v1.3 that will be released at the same time. Please be aware that the new version is ONLY compatible with Remaster v1.3.

Main changes within the update:
- Usage of Remaster's galactic conquest script. Make sure you read the readme about how to install the GC script

- improved HUD for FullHD resolution, 16:9 4:3 and 16:10 formats are supported

- RC era now available on Endor

- new Mandalorian models

- The new version does no longer need an installer. It's a simple RAR archive.

There are several patches included. For instand the sound patch in case you prefer english than german voices.

In case you have custom maps with RC era support (Kothlis for example) you need to unzip the dev tools and replace the addrc.lvl in the custom map's addon folder with the new one from this update.

Anakin

Fakeconsole fix

Fakeconsole fix

News 3 comments

You all asked for the fakeconsole and i think i found an fix for it

Integration bug fix

Integration bug fix

News

Old integration pack lite crashed the game. Fixed now!

RCM Galactic Conquest patch

RCM Galactic Conquest patch

News 1 comment

I released the Galactic Conquest patch and integrated it in the RCM full version.

RCM v1.3 release is comming

RCM v1.3 release is comming

News 6 comments

Presumably this weekend i'll upload the new version of this mod. It will be the final release.

RSS Files
RCM v1.6 release

RCM v1.6 release

Full Version 56 comments

This version requires REMASTER 1.3 to work properly. Make sure to uninstall the old version first

swbf2 rcm 1 5

swbf2 rcm 1 5

Full Version 93 comments

It has been a while since the last Update. This version comes with new graphics and bug fixes. Hopefully the new installer will make it easier to install...

SWBFII-RCM-V1.4

SWBFII-RCM-V1.4

Full Version 67 comments

You want it? You get it! After many people asked me for the fakeconsole i decided to find a solution for the Bug. And here it is. The description textes...

SWBFII-RCM-V1.3.1

SWBFII-RCM-V1.3.1

Full Version 61 comments

Final version of the RCM Mod with a lots of new features and bug fixes ! Updated version. You don't need the gc patch anymore !

SWBFII-RCM-V1.2

SWBFII-RCM-V1.2

Full Version 27 comments

V1.1 has an big error. Please download this Version instead.

SWBFII-RCM-firstRelease

SWBFII-RCM-firstRelease

Full Version 2 comments

Enjoy playing a complete new feeling of Star Wars Battlefront II. This Mod gives you the taste of Republic Commando with the gameplay of Battlefront II

Comments  (0 - 10 of 528)
Changemachine12
Changemachine12

I really enjoy this mod the only issue I have is at least with instant action is the 300 CIS vs 150 Commando is there anyway I can change it so it would be 150 vs. 150?

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator
[GT]Anakin

no it's part of the team balancing. CIS droids are pretty weak but have more reinforcements.

Reply Good karma+1 vote
Changemachine12
Changemachine12

Ah alright makes sense then

Reply Good karma Bad karma+1 vote
mujo70
mujo70

Hello! How to load up Galactic Conquest with this mod enabled?

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator
[GT]Anakin

check out this: Moddb.com

Reply Good karma+1 vote
Guest
Guest

Hi, I just installed your RCM v1.6 mod as well as swbf2 remaster 1.5 and while I believe I followed the ReadMe correctly, I do not see a 'load scripts' button in the remaster settings, it only gives me the option to type something in (not sure what) and then there is also an 'install' button. I've tried hitting the install button but nothing happens, and after restarting there is still no Republic Commando Galactic Conquest option. I can see and play the maps in Instant Action which is great! However I would really love to play the Galactic Conquest version- any idea what I'm missing here?

Reply Good karma Bad karma+1 vote
[GT]Anakin Creator
[GT]Anakin

well the rcm readme is outdated. Sry for that. The information can be found in the Remastered readme file. Type RCM in the box and press install

Reply Good karma+1 vote
Guest
Guest

when I enter a map the remastered HUD seems to conflict with the commando HUD, leading to double images for the map and HUD items, and the grenade/vibroknife icon takes up my entire screen. Is there anyway to fix this?

Reply Good karma Bad karma0 votes
[GT]Anakin Creator
[GT]Anakin

lol, yes. install remastered

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Star Wars Battlefront II
Creator
Contact
Send Message
Homepage
Gametoast.com
Release date
Mod watch
Follow
Share
Community Rating

Average

9.6

55 votes submitted.

You Say

-

Ratings closed.

Highest Rated (5 agree) 10/10

This is a great Mod. The characters are Fantastic, very well done, (I personally loved what was done with the jetpack), the songs are very good, really me of the feeling of playing a game of Commandos. THE HUD's, my friend, you overcame any hud I had already seen in that game, beautifully crafted, menus, loading screens, everything is great. I just think the mod misses a little in balancing the Cis are numerous compared to the Republic, but I managed to beat them all times I played with the republic…

Jan 18 2015 by 15Cyber

Embed Buttons
Link to Star Wars Battlefront Republic Commando by selecting a button and using the embed code provided more...
Star Wars Battlefront Republic Commando
Statistics
Last Update
Watchers
419 members
Addons
9
Files
6
Articles
12
Reviews
30