The Star Wars Battlefront Republic Commando Mod is a side mod for SWBF II.
This mod contains completly new Unit types, weapons, sounds, streams and the RC HUD we all know from the original game.
Enjoy a complete new Battlefront feeling with this side mod.

Features:

- reworked and new cis units and weapons
- Republic Commando units for the republic with their weapons
- first person HUD for the commandos the way we know it from SWRC
- RC background music
- new saber combo
- redesigned SWBF II menu
- Galactic Conquest
- new first person animations
- and much more...




FAQ:

Q: Only the interface changes, but there is no mod.
A: Make sure you installed the unofficial v1.3 patch: Gametoast.com

Q: I have the BF1 Maps, but there is no rc era available.
A: Only Marvel4's conversion is supported: Gametoast.com

Q: There are no fonts at the pause menu.
A: Make sure you installed the userscript the way it is explained in the ReadMe_us.txt file.

Q: The installer does not work.
A: Make sure you installed the unofficial v1.3 patch: Gametoast.com

You have an other problem?
Feel free to contact me: Gametoast.com
Or visit my threads on Gametoast:
WIP - Gametoast.com
Release - Gametoast.com



ReadMe
:

This Side Mod will also change your menu interface. If you don't like it you can remove it by deleting/renameing/replacing the rcm\data\_LVL_PC\shell\rc_interface_shell.lvl file.

Install:
v1.5:
run the installer

older version:
RCM Side mod - Put the rcm folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
BF1 Map support - Put the zrc folder in your ..\Star Wars Battlefront II\GameData\addon\ folder.
Galactic Conquest - Put the custom_gc_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder
User Script - Put the user_script_x file in your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.

For more information look in the ReadMe files included in the download.

Uninstall:
v1.5:
run the uninstaller. Make sure to remove the gc and user scripts from the ..\data\_LVL_PC folder on your own.

older version:
Remove the rcm folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the ZRC folder from your ..\Star Wars Battlefront II\GameData\addon\ folder.
Remove the custom_gc_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.
Remove the user_script_x file from your ..\Star Wars Battlefront II\GameData\data\_LVL_PC\ folder.


V1.5 changelog:
- new and more detailed rc units
- new mandalorian unit
- kamino tdm bug fix
- using font manger mod to fully support native textes
- installer

V1.4 changelog:

- fakeconsole enabled

V1.3 changelog:
- galactic conquest
- CTF missions (Death Star, Polis Massa, Tantive IV)
- TDM missions (Coruscant, Death Star, Geonosis, Jabba's Palace,Kamino, Kashyyyk, Mos Eisley, Mustafar, Naboo, Tantive IV)
- Marvel4's BF1 Conversion Pack (1.1) support
- space maps support
- added new pilot class
- added new airborn class
- new pistol fp animation
- new sbd hit 3p animation
- vibro attack value improvments
- z-6: add ammo, new weapon model, new spread
- e-web new firesound, more damage
- e-staff: reduce push
- sonic rifle/pistol: reduce shake
- blunderbuss: reduce push, more damage
- geo wing animation: fixed one frame, swapped animation
- magnaguard slown down
- custom FPMs for republic space fighters
- remove trando sprint blur
- arc170 with 3 positions
- snowspeeder new FPMs
- HUD icon fix for vehicles
- add helmet for mandos
- fixed personal and career screen

V1.2 changelog:
- scripting bug to get v1.1 working

V1.1 changelog:
- HUD support for all resolutions
- integrate vehicle weapon icons into the new HUD
- acp shotgun faster reload
- z6 more damage, less spread/KickStrength, faster warm up, not heat, new model, new HUD icon
- AT-TE floating icon fix
- add glow to backpacks

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RSS Articles

Hello,

there is a new version of Republic Commando side mod coming within the next days. The old version is not compatible with the new Remaster version v1.3 that will be released at the same time. Please be aware that the new version is ONLY compatible with Remaster v1.3.

Main changes within the update:
- Usage of Remaster's galactic conquest script. Make sure you read the readme about how to install the GC script

- improved HUD for FullHD resolution, 16:9 4:3 and 16:10 formats are supported

- RC era now available on Endor

- new Mandalorian models

- The new version does no longer need an installer. It's a simple RAR archive.

There are several patches included. For instand the sound patch in case you prefer english than german voices.

In case you have custom maps with RC era support (Kothlis for example) you need to unzip the dev tools and replace the addrc.lvl in the custom map's addon folder with the new one from this update.

Anakin

Fakeconsole fix

Fakeconsole fix

News 3 comments

You all asked for the fakeconsole and i think i found an fix for it

Integration bug fix

Integration bug fix

News

Old integration pack lite crashed the game. Fixed now!

RCM Galactic Conquest patch

RCM Galactic Conquest patch

News 1 comment

I released the Galactic Conquest patch and integrated it in the RCM full version.

RCM v1.3 release is comming

RCM v1.3 release is comming

News 6 comments

Presumably this weekend i'll upload the new version of this mod. It will be the final release.

RSS Files
RCM v1.6 release

RCM v1.6 release

Full Version 79 comments

This version requires REMASTER 1.3 to work properly. Make sure to uninstall the old version first

swbf2 rcm 1 5

swbf2 rcm 1 5

Full Version 93 comments

It has been a while since the last Update. This version comes with new graphics and bug fixes. Hopefully the new installer will make it easier to install...

SWBFII-RCM-V1.4

SWBFII-RCM-V1.4

Full Version 58 comments

You want it? You get it! After many people asked me for the fakeconsole i decided to find a solution for the Bug. And here it is. The description textes...

SWBFII-RCM-V1.3.1

SWBFII-RCM-V1.3.1

Full Version 61 comments

Final version of the RCM Mod with a lots of new features and bug fixes ! Updated version. You don't need the gc patch anymore !

SWBFII-RCM-V1.2

SWBFII-RCM-V1.2

Full Version 27 comments

V1.1 has an big error. Please download this Version instead.

SWBFII-RCM-firstRelease

SWBFII-RCM-firstRelease

Full Version 2 comments

Enjoy playing a complete new feeling of Star Wars Battlefront II. This Mod gives you the taste of Republic Commando with the gameplay of Battlefront II

Comments  (0 - 10 of 553)
Kazami0073
Kazami0073

When I play the certain map in Instant Action, it's crashes and forces closed. Is there any solution for this?

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Speeda325
Speeda325

Thanks a bunch, iv been able to get the commando GC working, but are you also ment to be able to play as the CIS? cause only the GR shows up.
also in regards to maps, just to clarify, are there meant to be any maps that are not vanilla, if so i don't have them.

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[GT]Anakin Creator
[GT]Anakin

No, only GR is supported for GC.
There are some maps that support RCM but no new maps come with this mod.
There is a kamino map from Teancum and sea map that i don't remember the name atm

Reply Good karma+1 vote
Speeda325
Speeda325

i am having trouble getting the GC to work, it does not show up.
i am using the remaster 1.5 r2 with latest RCM
in the read me it mentions that i have to in game find the "load Script"
I cannot find such a thing
so when i go to the GC i cannot find RC
Also, is RC 1.6 ment to have no aditional maps?
also in the mod files i cant find anything to do with GC

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[GT]Anakin Creator
[GT]Anakin

no additional maps. The way how to install custom scripts changed with remastered 1.4. Please read this article about how to install the gc script properly: Moddb.com

Reply Good karma+1 vote
scorch1
scorch1

Do I HAVE to download the 1.3 Remaster even though the Remaster mod has newer versions like 1.4 & 1.5? GTAnakin

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[GT]Anakin Creator
[GT]Anakin

no, use the newest version

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Guest
Guest

Doesn't show up in the script menu, any ideas?

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[GT]Anakin Creator
[GT]Anakin

have you installed the mod? Type RCM in the text box and press install

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