From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for galactic ascendancy as multiple factions from this period in Star Wars history.
Over the last few months, we've been been pushing out each of the three main factions to our testers in their own alpha builds, and this week the third...
An interview about Thrawn's Revenge: Imperial Civil War and Star Wars: Ascendancy
A brief rundown of the new migration ability and fleet commanders.
The second Non-Playable Faction. They're space dinosaurs. No, seriously.
The Hapes Consortium faction profile, and a rundown of what it means to be a non-playable faction in Star Wars: Ascendancy.
The best defense is supposedly a good offense. If that's true, you'll find this post extremely offensive.
Fighters have always been a vital part of space warfare in Star Wars, from destroying the Death Star at Yavin, to single-handedly flying into the command...
We're extremely lazy, and want you to make the mod for us so we don't have to!
We break down the basics of research in Ascendancy.
After a long downtime, we finally have a site back. So everyone can stop asking about it. Please.
Degrading ship performance and blowing up planets are covered in the fifth development diary for Ascendancy.
We've made the Top 100 again, thanks to all of your support.
We've covered the Empire of the Hand and Imperial Remnant, now it's the New Republic's turn.
A rundown of the second faction in Ascendancy, the more obscure Empire of the Hand, including their fleet compositions, history, and general tactics.
The first of the three major playable factions in the mod is the Imperial Remnant. Its history, playstyle and unit list are broken down in this news post...
What better way to start a new year than to prepare for an Imperial invasion?
Many believed the death of Palpatine would mean the end of the war, and the return of the democratic government of the time before the Clone Wars. Instead...