Star Trek: Armada III - The Final Frontier begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
You asked for it. You got it: as an addon! This file contains everything you need to bring your icons back to the old way you knew and loved.
As a team, we would highly recommend you continue to use the newer generic icons in multiplayer matches as it will provide a much more balanced environment for all players to thrive in and will prevent cap ship sniping on fleets jumping into the system.
Of course, it's up to you what you do.
Here's how it works:
The Zip contains an "addon" mod that only contains the required files to change the icons to the old versions. Your enabledmods.txt will look like this with it active:
As you can see, The STA3: Final Frontier Core module (the full version) is in the bottom of the load order, and must always be so. It's our "base" and we're building on it see? The File above it contains the files we want to edit, and will this replace the files in the core module, as it is above it in the load order. Nice and easy right?
So what happens if you want to play a multiplayer match with the revised generic icons? No worries, we've got you covered! Simply go to your enabledmods.txt in the mod folder and remove the entry for the icon replacer, changing the enabled mod count back to 1. Your enabledmods.txt should look like this after you've done that:
I don't want to promise I've changed each and every icon back. There were a lot! There are also some vessels that we never made unique icons for and I've elected to sympathetically replace these with existing icons.
With that said, I hope you enjoy the sub-mod.