Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
In this little article, we present a new video demonstration of our stash system, as well as a little information about how it works and Wormwood stashes...
s.t.a.l.k.e.r.: wormwood - stashes
Let's take a deeper look at this secretive faction - their motives, activities and organisation as overhauled in Wormwood.
faction overhaul: the monolith
Day 6 of Wormwood Week - the answers to many common questions put to the Wormwood Dev Team!
wormwood developer q + a - answers
Do you have a burning question about the mod that you want answered? Now's your chance!
announcing the wormwood developers q+a
Murder for the sake of murder! Plus a first look at the mask overlay optional in Redux v2.0.
murder in the swamps
The story of how I got to be where I am now, possibly part one of two!
s.t.a.l.k.e.r. call of pripyat: redux - the story behind the mod
The full and final feature list for v1.0, barring any problems or issues.
s.t.a.l.k.e.r. call of pripyat: redux v1.0 feature list
In this article, I detail why, using a cutting edge never-before-done system of scripts, no two firefights in Redux will ever be the same.
s.t.a.l.k.e.r. call of pripyat: redux - random weapons and you
The features I plan to be included with version 1.0 of CoP: Redux.
redux v1.0 planned features
In this article I detail why I saw fit to overhaul the current Artifacts, as well as add almost thirty new ones. I also describe the changes I've made...
artifact overhaul
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