Development will resume in late 2013/2014 with a new GDD & development team.



Who does the player play as?


This is under reconstruction until the story is finished. However, Pripyat is involved. So is Nimble.


Confirmed Factions:

• Loners
• Ukrainian Defence Force
• Duty
• Bandits
• Freedom

Here is some footage of a mission in Single-Player. (OUTDATED, BUT HAS ELEMENTS FROM NEW VERSION)

Team list:

Again, under reconstruction.


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3 comments by aidy70060 on Oct 3rd, 2013

Hey guys,

So it's been like a year since I put a hold on this mod and I don't remember if I told you guys why. I'll put it here again just in case.

Last year I got a new job which took up like almost all my time, giving me barely any time to put any work into this, and Jonas had started University which gave him barely any time to do anything. After I managed to get a break it turns out the dev team did literally no work, so I put a hold on the mod until I could find a new dev team. I've been unsuccessful so far but I've met a few people who're coders, concept artists and so on and I think that - with some persuasion - I could get them to help me out on this. I'm re-writing the GDD when I can at the moment, hopefully it'll be enough to keep the development team going without having to have me there all the time.

I said it'd be quick, I wish I had more to give you (I also wish the mod was in a playable state by now :c) but as I've said a few times before - I won't let this mod die. Bare in mind that this isn't a promise of the mod coming out of hiatus, it's just confirming the possibility. Hopefully it'll happen - and if it does then great!

So I'll see you guys later!

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STALKER: City 17 Wallpaper 1

STALKER: City 17 Wallpaper 1

Mar 18, 2010 Wallpapers 5 comments

Just a wallpaper, made by Sheepish. Extract it anywhere, then right click one of the images (They're all the same, just different sizes) and click Set...

Post comment Comments  (0 - 10 of 333)
DarkMajor21 Online
DarkMajor21 Aug 24 2012, 2:03pm says:

Will this be open world like the STALKER games?

+2 votes     reply to comment
aidy70060 Creator
aidy70060 Oct 4 2013, 3:25pm replied:

An old question I know, but I may as well answer!

I honestly have no idea, I would love for it to be open world though we'd have to have a sort of quest system, I'm not personally sure how we'd go about doing it but I'm definitely going to try my best, I originally saw the mod being open-world. If we can't manage it, we'll make sure to make it feel like an open-world game, much like the Metro games.

+1 vote   reply to comment
GamerDude27 Online
GamerDude27 Oct 8 2013, 1:27am replied:

The BSP limit in hammer in 2gb so keep the maps like that or you could make it smaller:

Facepunch.com

+1 vote     reply to comment
RaloufDeTrogna
RaloufDeTrogna May 1 2012, 2:27am says:

yo, hey, yeah is this dead? no? yes? let me know.

+1 vote     reply to comment
aidy70060 Creator
aidy70060 Jun 18 2012, 6:19am replied:

Nope, just on hold. I've recently got a new job, Jonas is doing his College work so we're both really busy. I'm teaching myself more programming languages cuz I'm tired of hunting down programmers who just disappear after a week or so. I'm also slightly pre-occupied with another mod I'm working on for Skyrim as part of my portfolio.

+2 votes   reply to comment
Streloker
Streloker Jan 6 2012, 11:09am says:

i have a question for all do i need steam to work with half life 2 mods

+1 vote     reply to comment
aidy70060 Creator
aidy70060 Jan 6 2012, 1:16pm replied:

Yes

+1 vote   reply to comment
kenny355a
kenny355a Dec 31 2011, 12:50pm says:

If it looks too hl2y or sourcey im gonna have to kill some people... and if I see any weapons from hl2... like the crowbar... THIS MOD WILL BECOME ****.

+1 vote     reply to comment
aidy70060 Creator
aidy70060 Dec 31 2011, 2:56pm replied:

Don't worry, I'm going to make sure that the final version has weapons seen in STALKER.

+1 vote   reply to comment
Mr.Tomatoe
Mr.Tomatoe Jan 10 2012, 3:21am replied:

and zombies with default animation

+1 vote     reply to comment
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