Set in a seemingly abandoned facility, located in the mountain area far off a remote mining village, the player gradually unveils the origin of the facility. Isolated with no company except the obscure voices erupting from an old portable radio receiver , the player strives to escape the facilty. But since the facility's environment is unfamiliar, yet you don't possess the proficiency needed to overcome and manage the different obstacles and possible threats that clog up its endless tunnels. The path ahead is long and hostile.
Qurantine Zone is a first person psychological horror experience that will focus on creating a hostile and dim atmosphere for the player to explore.
The mod will take place in a variety of environments all within proximity of the the facility, the abandoned mining village and the surrounding mountain area. Throughout the mod the player will be able to access specific files and recordings to gain awareness of the events that lead to the facility's current state and possibly aid the player in later events. Some of the information gathered is without magnitude to the main storyline and simply adds to the latent hostility as the story progress. The use of firearms will be restricted, if included at all.
The mod will feature:
I'll be answering most of your questions about the mod as long as you don't ask me to expose the story as I would like to keep most of it a mystery.
Until now I've been absent from moddb for approximately seven months. The reason behind my inactivity is a equable combination of school-related commitments and laziness. Also I've been having some trouble getting Source sdk work properly after breaking down in strange occurences some months ago.
Anyway, I have decided it's time to either quit mapping or to take it more seriously. Certainly there would be no point in abandoning this project, as it lies close to my heart, so from now on you can expect a surge in mod-related releases. I won't promise that each and every update is of great quantity though, I don't want to force the development of Quarantine Zone to much.
To prove my latest statement I will shortly submitt some ingame screenshots, capturing the atmosphere I've been trying to create. Also I will add some conceptart.
Announcing the development of Quarantine Zone, a Half Life 2 modification.