The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Immersive Reshade is an atmospheric and lore friendly reshade that uses the Reshade 4.0 framework to enhance the visuals. I'm back tweaking reshades since I'm back to playing the game. Specifically Anomaly which in my opinion is the best incarnation of CoC or CoM to date. I've tweaked the reshade from scratch for Anomaly. THIS RESHADE IS FOR ANOMALY! DOES NOT WORK FOR CoC. If you'd like to try this for COC download the base RESHADE from the RESHADE website, install for CoC and just drop my final.ini file in the bin folder. Then select "final" from the drop down menu when you press home. Keep in mind that I use this reshade on a color accurate and calibrated monitor so your mileage may vary!

Preview
Immersive Reshade 2.61
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zaldronthesage
zaldronthesage - - 94 comments

Looks pretty good.

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whereismy
whereismy - - 238 comments

Pretty thing. Thx you! Working good.

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Nerf𝖊d
Nerf𝖊d - - 171 comments

The reshade seems to be summed up as: Brightening, so I wonder how it'll work with 1.5 as meatchunk has fixed the weathers to make them a lot brighter. Will it be doubly bright or just a slightly brighter level?

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Hippobot Author
Hippobot - - 98 comments

The Reshade actually darkens if you right click at the screenshots and open in a new window. The screenshots are also blurrier than they are actually in game. I can explain what each Thing does. Curves is for contrast. Film Grain is for what it sounds. Ambient light alters the amount of ambient light that is in an image based on how much light there is to begin with. I've tweaked that setting so it wouldn't brighten the image too much. If you'd like to see this in action go to a sunny area and disable/enable the reshade to see how much the image changes from that setting. Cartoon helps with the tree branches looking too skinny/jittery. If you've played stalker you'd know what I'm talking about. I'll admit I couldn't eliminate the issue as its an x ray engine problem but I've reduced it. Sepia is self explanatory as is colourfulness. Tonemap alters the contrast but mainly of the background/map. Sharpen sharpens lol. Smaa helps with jaggies but I didn't want to overdo it. Vignette darkens the corners. All in all the reshade does more than just brighten but I'm always still tweaking. I play on maximum settings on Dx10. As for 1.5, I haven't messed around with CoC in a long time as this is made for Anomaly. I see that the development has seemingly frozen so you are more then welcome to tweak this reshade yourself. Once 1.5 r7 plus the weapon pack is out. I'll mess around with tweaking CoC again. All in all in AMONALY, it keeps the image from being washed out. If you've played and compared Anomaly side by side with or without reshade you'd know what I mean. I'm sorry if this is a bit long, just trying to explain.

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zaldronthesage
zaldronthesage - - 94 comments

Getting rid of the wash out and adding texture clarity is the main driving point for me personally to use reshade. I have my own flavor that I may upload soon, but I enjoy what you have done with yours.

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Wookienator
Wookienator - - 1,023 comments

I often use Reshade to simply add some Lumasharpen. Just a slight amount makes a huge different in my opinion.

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zoust
zoust - - 355 comments

AMONALY ZA !

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bravocorp
bravocorp - - 182 comments

How do I unbind the "delete" key?

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Hippobot Author
Hippobot - - 98 comments

You can press home and go the second tab on the top and you'll see a section that you can unbind or change the delete key.

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bravocorp
bravocorp - - 182 comments

Tnx.
Well the setting tab was all mess up.I think you need to change dxgi.dll to d3d11.dll in Win10.I did and I can edit the setting now.

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Menumorut
Menumorut - - 580 comments

That looks insane!

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Ekkaia!
Ekkaia! - - 301 comments

I recommend to delete the un-used shaders on the "reshade-shaders\Shaders\". That helps to load faster reshade each time you load game.

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Hippobot Author
Hippobot - - 98 comments

I will when I'm done tweaking the reshade as I'm still tweaking it and adding new effects/taking some out.

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abraxas19
abraxas19 - - 233 comments

when i start the game in the main menu i get some errors saying that some shaders dont work or someting like that

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Hippobot Author
Hippobot - - 98 comments

Fixed the issue, check the latest release. If you have any more problems let me know.

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abraxas19
abraxas19 - - 233 comments

thx a lot now its ok...keep the good work

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Sabertooth81
Sabertooth81 - - 4 comments

i have a question about showing fps on screen narrowing my monitor. how can i fix that ? (sorry for my english)

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Hippobot Author
Hippobot - - 98 comments

Press home, go to the second tab on the top and I don't exactly remember but the option fps toggle should be there. Sorry I left that in there for performance reasons. I'm still gathering data on the fps difference in certain areas with or without reshade.

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punkvoltage34
punkvoltage34 - - 21 comments

Not working with Call Of Chernobyl 1.5 R6, renaming dxgi.dll to d3d11.dll yields no results. No crashing, reshade just refuses to launch.

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Hippobot Author
Hippobot - - 98 comments

Like I said this is for ANOMALY if you were to read the description.

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punkvoltage34
punkvoltage34 - - 21 comments

Oh ****, I'm VERY sorry. That clears up things now, lol.

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Guest
Guest - - 690,827 comments

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stillAliwe
stillAliwe - - 7 comments

When I press home, nothing pops up. Is it because I am Windows 10? (I'm using 14.22 version of CoC)

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Hippobot Author
Hippobot - - 98 comments

That's because this is for ANOMALY lol, sorry I'm not trying to be mean but read the description.

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stillAliwe
stillAliwe - - 7 comments

Well then, you said that it does not work for 1.5 not for CoC itself. Thanks for the explanation though.

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Hippobot Author
Hippobot - - 98 comments

Did you at least try the workaround? The reason it doesn't work is because anomaly uses a 64 bit version of the engine.

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qqblet
qqblet - - 23 comments

DoF?

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Hippobot Author
Hippobot - - 98 comments

None what so ever.

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Guest
Guest - - 690,827 comments

any one know how change stalker coc language i cant change it to english

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Hippobot Author
Hippobot - - 98 comments

As in, the dialogue?

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Guest
Guest - - 690,827 comments

the text

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abraxas19
abraxas19 - - 233 comments

hello...what is it with the text when you start the game in the main menu about ,,there is a new update for reshade v4.1.1 download from reshade.me"

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Hippobot Author
Hippobot - - 98 comments

Hey! Did you download the latest version of Immersive Reshade? If you'd do that it should eliminate the message. Just uninstall all traces of the immersive reshade then install again.

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abraxas19
abraxas19 - - 233 comments

yes i download the last Immersive Reshade and i just copy paste and i got the thing i just write...i try to reinstall the game with fresh install...well i did a fresh install and is still the same

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Hippobot Author
Hippobot - - 98 comments

Try the latest release. Just uploaded.

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abraxas19
abraxas19 - - 233 comments

seems that is working now...thx a lot...keep the good work

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punk0x29a
punk0x29a - - 618 comments

Way more exciting than RTX On/Off comparisons :)

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daniel-jg
daniel-jg - - 4 comments

I'm trying to get "photorealisticZone 1.4" to work on x64 engine by replacing the 32bit dll to 64bit.

The problem is that the 64 dll doesn't seem to load my custom lut texture. The color is all messed up and very dark or greenish. If you check PRZ's file, there are two lut images, mclut and mclut3d, they are the different type of image, my custom texture is mclut type. In PRZ(CoC) if you enable USE_LUT in MasterEffect.h, it will load "mclut.png" and ignore mclut3d. I suspect the 64bit version dll can only load mclut3d type of texture.

Is there anyway to let the 64bit dll load the mclut type of texture?

Edit: Figured it out.

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Hippobot Author
Hippobot - - 98 comments

How did you get it to work I'm curious?

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Guest
Guest - - 690,827 comments

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Diego0920
Diego0920 - - 109 comments

There's no reason to have:
2 Sharpening shaders (FilmicAnamorphSharpen and FineSharp)
2 Film Grain shaders (FilmGrain and Filmgrain2)
2 Color saturation shaders (Colourfulness and Technicolor2)
3 Brightness shaders (LiftGammaGain, Curves and Technicolor2)

You could potentially increase performance by keeping them down to 1 shader each.

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abraxas19
abraxas19 - - 233 comments

hello, when i start the game it says a new update is available, can you update it, thx

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abraxas19
abraxas19 - - 233 comments

hey mate can you update this cause in the game it says there is a new update

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abraxas19
abraxas19 - - 233 comments

no more new updates... :((

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zuthen
zuthen - - 447 comments

an update is not really necessary, it still works perfectly as intended.

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ZooeyZooeyZooey
ZooeyZooeyZooey - - 18 comments

This is actually pretty good!

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OhhhhhYeaah
OhhhhhYeaah - - 6 comments

I really like your reshade, but it makes the game very dark. Is there any setting i could change to brighten the whole thing up a bit? I already tried the games gamma setting but it didnt seem to do anything.

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SaddamAkhuHedhlah
SaddamAkhuHedhlah - - 14 comments

How do I save my shade settings? so i dont have to redo them everytime i change the graphic settings

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SeriousToni
SeriousToni - - 626 comments

From what shaders I tested, this is IMHO the best. It doesn't make the game too saturated, too contrasted or too dark. I only don't understand why there are some shaders doubled activated.

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Guest
Guest - - 690,827 comments

I run reshade (pressing home etc) but then I click new game and the game CTD - what's going wrong

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