Operation Cinema: Rousse,Bulgaria DEMO
Aug 03, 2009 Demo 8 commentsAfter over a year development the first playable demo is here. The story is something like this: After a hard landing in the city of Rousse the Spetznaz...
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Everything begins when the S.A.S. troops assaulted Asad's village, as the battle raged on and the Brits were trying to reach him, Khaled escaped the farmhouse and used a decoy who took a bullet for him ( literally ), an hour after decoy Asad was killed, Khaled managed to find a radio and informed Zakhaev that he has escaped, a helicopter was sent to get him and take Asad to the secret hideout in Afghanistan. But after Zakhaev learned that his son was killed he didnt pay much attention to his evil friend. It wasnt long ago that Asad's hideout was found and a group of Spetsnaz commandos, led by a young Georgy Zhukov, were sent to trap him, or so they thought. Asad tried to escape but his helicopter was shot down. As the russians moved in, the remaining of Asads troops tried to hold the Specnaz as long as they could, but to no avail. Khaled finnaly managed to take shelter in a abandomed rebel base, but as the commandos were closing in Asad didnt have a choice but to set a trap. He shot one of his servants...I mean soldiers, put his uniform on him and ran off. As the Specnaz were closing in he wired the ammo caches in the base, finnaly when the commandos founded the body, Asad triggered the explosives and everyone that was in the base was killed, only one Georgy Zhukov survived, who at that moment was ordered to hold the main gate. Chapter 1: "RV at Noon" Chapter 2: "Chaos on Aleksandrovska St." ( name not final ) Chapter 3: "Bulgarian Assault" Chapter 4: "Romania or Bust" Chapter 5: "There and back again" Chapter 6: "The Battle of Rousse"
Latest News: Cinema DEMO Walkthrough
2 comments by obiwanbul on Aug 5th, 2009 digg this super bookmark 1) Regroup with Major Zhukov: P.S. To Those who didnt read that this is a demo and were calling me names well .... you suck XD
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Operation Cinema: Rousse,Bulgaria DEMOAug 03, 2009 Demo 8 commentsAfter over a year development the first playable demo is here. The story is something like this: After a hard landing in the city of Rousse the Spetznaz...
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Unfortunately I am going to have to compile the map on very low quality, because it seems its gotten waaaay to big. Damn 32 bit systems.
So IW decided that MW2 will have no mod support, gee how nice. I am still hoping to be able to AT LEAST export some of the weapons and import them into the map, namely the AUG, FAMAS, Glock and maybe the AK 101 ( I say maybe because it will most likely be a AK 47 witha black skin ).
i like it, even it has about 1000000 bugs but still works!!! :)
al asad got shot in the head by price how could be possibly be alive
read the description
All other CoD4/MW1 mods on Moddb is either very unrealistic or sci-fi/post-apoc. I'm really really happy that some doesn't spoil the chance to to a real mod to a modern-time game that is as good as CoD4. I'm also really happy that it is an unusual nation as player's faction. I have 1000s of ideas but know no programming so I keep'em on paper... :)
Mission suggestions (Loyals vs. Ultras)
"Operation Bird Farm"
Player starts seated on roof of BMP en route to the target. Has to disembark to scout the way to the enemy heli base. To enable the APCs to get in an infantry diversion raid is carried out on one side of the base. Destroy helis, fuel tanks etc. Secure command room. Retrieve intel. Rv. with APCs. Take cover from mortar barrage. Finally blow up the ammo store.
"Op. Broken Promise" (based on "Game Over")
Assist Western operatives to exfil. Fast-rope from Mi-8/17. Rv. with Sgt. Kamarov just as Soap is hoisted. Push the ultras back along the road. Call in CAS (Havocs) on enemy BMPs.
"Operation Peril of Depth"
Enter hijacked submarine. Secure command bridge. Secure engine compartment. Force the SSBN to emerge. Secure weapons section before they manage to launch SLBM.
"Operation Owl/Hawkeye" (US vs. Ultras or OpFor)
You control the "mission package" on a Predator UAV. (Screen is WHOT & BHOT as "Death from Above" AC-130 mission). Designate targets for friendly forces. Fire Hellfire missile on a High Value Target escaping in a civilian vehicle. The UAV has a pre-designated path that it follows.
Something is wrong with the video, you should be able to see it here. Xfire.com
I have a little idea to make people more eager to explore, lets say you have a seccondary pbjective like "Find 3 enemy documents" and as a reward you recieve a perk like in mp. Now this is only an idea im not even sure if it will work, but im still considering it.
Give me your email ill write you there.
Дай си имейла щв ти пиша на него.
What I have played of this was great. Whilst it is still very much a work in progress I can see where your going with this. The slight negative that you might want to consider is cutting down on the various types of weapons. While it was great to see them all, I think it would play better if there were a few less of them.