A HL2 Ep2 modification set in the 80´s South America. By now it´s meant to give the player a half hour of interesting playthrough with few original puzzles. The story behind the main character -and their identity itself- will remain as a mistery by now. Just think about a not so organized Combine force taking over a third world country, twenty five years in the past. All the visible content not taken from the original game has been made by me*. This reachs -but is not limited to- Levels, models, materials and sounds. * With the enormous exception of trees and guns whose will be either replaced or their authors properly credited.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Bus 99.99% done!!
embed
share
view previous next
 
Post comment Comments
VaTTeRGeR
VaTTeRGeR Mar 3 2012, 10:57am says:

"I was running 3dstudio+XSI Mod Tool+Hammer+Photoshop with about 30 textures opened+GUImdlcompiler+MSN+IE and all the **** a computer is usually full of"

lag over here :D
the model shouldnt be the reason ;)
it looks great by the way!

+1 vote     reply to comment
Gambini
Gambini Mar 17 2012, 2:04am says:

Yeah, i got scared but actually the model doesnt impact on performance at all, you can see another screenshot where it is put in the middle of a rather complex scenario and nothing changes whether it is there or not.

Thanks for your comment

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Well, such a model wasn´t an easy task. The skin alone took me the whole weekend (with a monday off) plus several hours split between past monday to friday. At the moment of taking the screenshots my computer was lagging like hell. i´m worried of whether it is too much detail (below 7000 polys, i don´t think so) or too big skin 2048x2048 plus a 256x256 for the alphatest parts. Or maybe the collision mesh, which is well above the recommended 40 pieces. Well, truth be told, I was running 3dstudio+XSI Mod Tool+Hammer+Photoshop with about 30 textures opened+GUImdlcompiler+MSN+IE and all the shit a computer is usually full of. So it may be a mix of both facts but I´ll have to make some sacrifices performance-wise.

Some details weren´t compiled with the model by mistake and the texture still needs some work, specially in the seams.

Image Details
Type
Entertainment
Date
Oct 10th, 2011
By
Gambini
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only