SourceForts is a Half Life 2: Deathmatch mod where Combine and Rebels face off in capture-the-flag action with a big twist. Players build bases and other structures with blocks and plates in the "build phase" to protect themselves and their team's flag (which is actually a ball), and then duke it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase.

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Our beloved project leader and coder, James “jlf” Freedmen has decided to leave the SourceFort's team due to complications in his life. That being said, coder Voltaire has picked up where jlf left off and is already well on his way to pumping out a patch for v1.9.0. - which will iron

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Our beloved project leader and coder, James “jlf” Freedmen has decided to leave the SourceFort's team due to complications in his life. That being said, coder Voltaire has picked up where jlf left off and is already well on his way to pumping out a patch for v1.9.0. - which will iron out crash, spawn, and telefrag bugs.

Rest assured, we have been hard at work on SourceForts v1.9.1 and v2.0.0. FictiousWill has been pumping out maps like there's no tomorrow. He has also been hard at work on setting up some of the v2.0.0 weapons in-game, which you can check out below.

I myself have been working on the brand new SourceForts Community website. The new site should clear up all of the problems that arose due to the current site. The new design is based off of the current one, but is much cleaner all around. The forums will be fully functional once again. I have also been working on a map, sf_city, which I hope to finish by the time v1.9.1 is released.

Here is the media you have so frantically been waiting to get your hands on.

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General_Bison
General_Bison

That gun looks great

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