SourceForts is a Half Life 2: Deathmatch mod where Combine and Rebels face off in capture-the-flag action with a big twist. Players build bases and other structures with blocks and plates in the "build phase" to protect themselves and their team's flag (which is actually a ball), and then duke it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase.
SourceForts is still alive, and we're here with some images from the new version!
Posted by Snuffy on Apr 3rd, 2011
Hey everyone! I just wanted to give you a quick update on what's going on behind the scenes. As some of you might have noticed, there was an alpha checklist in the dev forums, that lists the features we need to finish to reach our first alpha. As you'll also notice, that list is very nearly complete
Also, I have fixed the Linux build, a very tricky issue - it took almost a whole month to find that crazy memory corruption, but everything works now! While we're talking about bugs, I've cleaned up and fixed a LOT of warnings and errors! Server startup and shutdown is a nice thing to see now - and, as a bonus, performance was improved!
We're getting close to a feature-complete build, and then we'll start ironing out the gameplay. Stay tuned, because we'll be looking for a new batch of testers very, very soon. As a bonus, here's some screenshots from ph_gulch, one of the new maps for Haven, completed by our very own 013109!
Click to view a larger version (1920x1200)