The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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Going Underground
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Post comment Comments  (0 - 50 of 53)
CloneWarrior85
CloneWarrior85 Jul 29 2012, 10:21am says:

Shoot it, shoot it with bullets :P

+9 votes     reply to comment
chafeto21
chafeto21 Jul 29 2012, 5:35pm replied:

Well, I don't think he could kill it by throwing bolts.

+8 votes     reply to comment
aniket_d
aniket_d Jul 30 2012, 12:57pm replied:

Throwing knives perhaps..... :p

+2 votes     reply to comment
tomga1
tomga1 Jul 31 2012, 3:00am replied:

Yeah but those kind of serve as a long range version of bolts. They hardly do jack.

+1 vote     reply to comment
aniket_d
aniket_d Jul 31 2012, 7:02am replied:

I know. Its was supposed to be a joke relating to the first comment... :p

+1 vote     reply to comment
JackFox
JackFox Jul 29 2012, 10:21am says:

Spooky.

+2 votes     reply to comment
Luthorian
Luthorian Jul 29 2012, 10:26am says:

Decayed zombies eh? Can't wait to explore it, would be cool if you added some scavenged kitbashed weapons similar to the Bastard in Metro 2033, something cheap and jam-prone for the unlucky rookies in the zone.

+8 votes     reply to comment
Denmonari
Denmonari Jul 29 2012, 10:36am says:

I hope those zombies are either really tough, or "hunt" in packs, lone slow zombies are usually rather easy to kill which might kill the creepy factor.

+4 votes     reply to comment
Pythus
Pythus Jul 29 2012, 11:25pm replied:

they could be runners... dear god, i just scared myself with that thought

+7 votes     reply to comment
Sn4rk
Sn4rk Jul 29 2012, 10:49am says:

Reminds me of Penumbra :)

+3 votes     reply to comment
GrimSheeper
GrimSheeper Jul 29 2012, 11:03am says:

Shoot it until it stops moving! Then shoot it more!

Very spooky and atmospheric.

+5 votes     reply to comment
Roh
Roh Jul 29 2012, 11:03am buried:

(buried)

Hmm. I am lost or forgetting some odd stuff. Since when did stalker have magical undead?

It's kind of hard to imagine a mutation that would keep that thing alive in that condition.

-10 votes     reply to comment
smrtphoneusr Author
smrtphoneusr Jul 29 2012, 11:18am replied:

umm... Stalker always had zombies...

+10 votes   reply to comment
Curudan
Curudan Jul 29 2012, 12:35pm buried:

(buried)

I don't know, stalker always had brain damaged stalkers classified as zombies, but they were never undead. Just insane and dying.

-6 votes     reply to comment
smrtphoneusr Author
smrtphoneusr Jul 29 2012, 5:33pm replied:

Stalker had zombies in the old builds, and they were used in almost every big mod created to date.

+8 votes   reply to comment
nashathedog
nashathedog Jul 29 2012, 11:18am replied:

And poltergiest, surely they would be classed as magical undead if anything is.

+8 votes     reply to comment
Curudan
Curudan Jul 29 2012, 12:37pm buried:

(buried)

They weren't undead, either. Just flying telekinetic midgets that could phase through walls.

And they'll be crawling telekinetic midgets in Smrter.

-5 votes     reply to comment
nashathedog
nashathedog Jul 29 2012, 3:00pm replied:

That's the SHOC version, what about the types in COP at the Iron forest anomaly and the (I forget the anomalies name) fire one with heavy psi effects in Smrter. There's two types that are not SHOC's legless thumper version.

+4 votes     reply to comment
Spetsnaz_Reaper
Spetsnaz_Reaper Jul 30 2012, 10:49am replied:

Its a 'burner anomaly' fellow stalker. The pleasures all mine friend. ;)

+1 vote     reply to comment
tomga1
tomga1 Jul 31 2012, 3:03am replied:

In SOC there was a Pyrogeist, they used that in the circus anomaly in smrtr.

+1 vote     reply to comment
nashathedog
nashathedog Aug 8 2012, 4:40pm replied:

Thankyou.

+1 vote     reply to comment
Cyborg_Putin
Cyborg_Putin Jul 29 2012, 12:20pm replied:

Why don't imagine them as ghouls, decayed for long exposure to radiation or if it's a zombie then we could say that radiation revived him since radiation are energetic particles or waves that travel through a medium, like electricity, energetic electrons, so could radiation work as some kind of defibrillator :P?

+4 votes     reply to comment
Roh
Roh Jul 29 2012, 3:39pm replied:

Wow, really. Down voted for a comment like that? really? Bite me. Stalker always had things that were explained with science fiction of some kind. Not magic. That thing doesnt even appear to have lungs or muscles.

I figured there must be some odd explanation and I just somehow missed or forgot them. But seriously... My comment wasn't particularly rude or offensive... Why the hell am I getting down voted?

-2 votes     reply to comment
nashathedog
nashathedog Jul 30 2012, 2:01am replied:

For no real reason that matter, I shouldn't worry about it Roh, If you want to compare numbers we could go back and see who's been voted down the most this year. I'd win hands down :) I must be a master at stupid comments even when I think the comment is perfectly normal I often get caned. That's Moddb for ya.

+4 votes     reply to comment
Cyborg_Putin
Cyborg_Putin Jul 30 2012, 10:47am replied:

Yep, that's why I don't comment much here, if you want to express your opinion or give an idea, you will get vote down and people will "assault" you, I mean I'm not forcing anyone to do it, so why act that way? In LA I gave ONE opinion and people was already telling how stupid that was, even the authors of LA was making fun of me -_- and other guy said that he was disappointed of them for what they told me and hi's comment got buried : /

+1 vote     reply to comment
Spetsnaz_Reaper
Spetsnaz_Reaper Jul 30 2012, 10:51am replied:

Roh Its cause you don't have a profile picture and nobody likes to talk to a "nobody" like you...........JUST KIDDING!! :D

+2 votes     reply to comment
shivam121
shivam121 Jul 29 2012, 11:09am says:

maybe bloodsucker(s) inside....?

+3 votes     reply to comment
VigoVonHomburg
VigoVonHomburg Jul 29 2012, 12:53pm says:

To all the people bitching about the new monsters and how they don't fit in with the lore or realism, most of the stuff in STALKER is in no way realistic, plus, most of the stuff he is adding will be optional, so stop whining.

+10 votes     reply to comment
Brca95
Brca95 Jul 29 2012, 12:58pm says:

That thing is creepy...

+2 votes     reply to comment
SlayerX3
SlayerX3 Jul 29 2012, 1:54pm says:
Quote:what creatures might lurk here?

Furries
Bronies
Josef Fritz

+5 votes     reply to comment
VigoVonHomburg
VigoVonHomburg Jul 29 2012, 1:57pm replied:

Oh god, if there were bronies in this mod, I don't know what I would do.

+1 vote     reply to comment
SetaKat
SetaKat Jul 29 2012, 7:21pm replied: +2 votes     reply to comment
GlassPirate
GlassPirate Jul 30 2012, 3:43am replied:

Does playing the mod as a brony count as being a brony -in- the mod? Because I fully intend to play the crap out of this. :3

0 votes     reply to comment
Earthworm-JIm
Earthworm-JIm Jul 29 2012, 3:23pm says:

What name location on this screenshot?

+3 votes     reply to comment
smrtphoneusr Author
smrtphoneusr Jul 29 2012, 5:19pm replied:

it's the x5 lab created by Scarabay

+3 votes   reply to comment
Earthworm-JIm
Earthworm-JIm Jul 29 2012, 5:24pm replied:

thanks

+2 votes     reply to comment
Earthworm-JIm
Earthworm-JIm Jul 29 2012, 5:26pm says:

What name mutant on this screenshot?

+2 votes     reply to comment
smrtphoneusr Author
smrtphoneusr Jul 29 2012, 5:45pm replied:

It's a Ghoul, basically just a civilian zombie with a new model.

+2 votes   reply to comment
Earthworm-JIm
Earthworm-JIm Jul 29 2012, 5:50pm replied:

Thank you for answer

+2 votes     reply to comment
Sir_Kamil
Sir_Kamil Jul 29 2012, 6:58pm says:

that is soo sweet, my favorite levels were undergroud. You think al ittle mist or water in sunken sectuons would be possible for climate?

+1 vote     reply to comment
smrtphoneusr Author
smrtphoneusr Jul 29 2012, 7:09pm replied:

mist is surely possible in some areas, the level is way to big to cover all of it though. Adding water usually requires recompiling the level, but you just gave me an idea on how to (in theory) make it work without having to rebuild it all.

+3 votes   reply to comment
cordenand
cordenand Jul 29 2012, 8:56pm says:

is the weapon your holding is the MP40? the front sights looks like it or is it some sort of an ak/svd?

+2 votes     reply to comment
smrtphoneusr Author
smrtphoneusr Jul 31 2012, 1:50pm replied:

yes, it's an MP40.

+2 votes   reply to comment
Das_P0m
Das_P0m Jul 30 2012, 1:40am says:

Some way has to end up in a big hall, doors get closed and a real big pseudogiant comes out.
Houston? We have a problem...^^

Or make it like dead space: Always scary noises and nothing the f*ck happend... (but you **** yourself several times... for nothing!)^^

+2 votes     reply to comment
kalidrone
kalidrone Jul 30 2012, 4:48am says:

Hope this is a sign that the Road to Pripyat quest might get some good treatment too. :P

+2 votes     reply to comment
Lito.LV
Lito.LV Jul 30 2012, 6:52am says:

I even got a twitch looking at this picture. Creepy as hell.

+2 votes     reply to comment
nashathedog
nashathedog Aug 8 2012, 4:42pm replied:

Creepy as hell! That depends on where the twitch was :)

+1 vote     reply to comment
Dangerdane111
Dangerdane111 Jul 30 2012, 9:16am says:

Either way its not human and i will shoot it with my SPAS12 ;)
Looking Sweeeeeeet

+2 votes     reply to comment
SFOD
SFOD Jul 31 2012, 9:40pm says:

Only solution: Have sex with it.

+2 votes     reply to comment
Cyborg_Putin
Cyborg_Putin Aug 1 2012, 10:34am replied:

wut

+3 votes     reply to comment
nashathedog
nashathedog Aug 8 2012, 4:43pm replied:

SFOD Jul 31 2012, 9:40pm says:
Only solution: Have sex with it.

And this gets voted up.... WOW! or should I say ewww

+2 votes     reply to comment
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what creatures might lurk here?

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Jul 29th, 2012
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