The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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[TZP]LoNer1
[TZP]LoNer1 Aug 26 2012, 4:23pm says:

Love the fog, and the tiny cute PSO1 on that ak lol.

+7 votes     reply to comment
boredgunner
boredgunner Aug 26 2012, 4:30pm says:

PSO-1 on AKS-74U? Sweet.

+4 votes     reply to comment
Dementium4ever
Dementium4ever Aug 26 2012, 4:50pm says:

Really nice atmosphere you've captured on the screenshot :)

+2 votes     reply to comment
Brca95
Brca95 Aug 26 2012, 5:41pm says:

Reminds me of Silent Hill :D

+5 votes     reply to comment
Lowpro18
Lowpro18 Aug 26 2012, 7:07pm says:

i had to double take at the bullet icon, looked like a rocket launching into space

+7 votes     reply to comment
gauge632
gauge632 Aug 27 2012, 3:58pm replied:

jesus that comment's made my evening XD

+1 vote     reply to comment
smrtphoneusr
smrtphoneusr Aug 29 2012, 2:47pm replied:

Tribute to Neil Armstrong ;)

+4 votes     reply to comment
CelicetheGreat
CelicetheGreat Aug 26 2012, 7:36pm says:

Glad to see the little guy finally get a scope :) Now, pretty please give us lots of scopes to choose from? It's always so fun to find a cool new gadget to use, and scopes are no exception! Blue ones, red ones, ones with digits and doodles, ones with sleek designs and ones with infrared vision...

+5 votes     reply to comment
smrtphoneusr
smrtphoneusr Aug 27 2012, 3:41pm replied:

there will be plenty of different scopes (i.e. 8 different types of ACOG sights) to chose from.

+2 votes     reply to comment
Spetsnaz_Reaper
Spetsnaz_Reaper Aug 31 2012, 2:30am replied:

Hopefully the ACOG scopes can fit onto the Soviet/Russian made weapons too. They are from the Cobra family of ACOG Scopes or something, or was that from the red dot site family.

+1 vote     reply to comment
Prince_Kassad
Prince_Kassad Aug 26 2012, 8:37pm says:

I think its just snag's aks-74u/special

+1 vote     reply to comment
Zemvolkya
Zemvolkya Aug 27 2012, 7:13am replied:

Im sure that was a Cobra sight in .41.

+2 votes     reply to comment
smrtphoneusr
smrtphoneusr Aug 27 2012, 2:06pm replied:

There was an AKSU with Cobra sight in .41 as well but this is indeed Snag's special AKS-47u from the container, it was first introduced as part of the weapons addon.

+4 votes     reply to comment
VigoVonHomburg
VigoVonHomburg Aug 27 2012, 4:30pm says:

One thing I might ask, and indeed this in no way is meant as anything else but constructive criticism. How are the load times? Many mods I see with many new levels added have ridiculously long load times, an example of this being STALKERSOUP for Shadow of Chernobyl, it had around 1 minute waits for quicksaves, despite it being on my gaming computer with incredibly powerful hardware.

+5 votes     reply to comment
jpntdl
jpntdl Aug 27 2012, 8:28pm replied:

i believe the more memory cache needed the longer your going to have to wait? its just a characteristic of COP mega mods. im surprised that its happening to quicksaves, only happens to me when loading the game the first time.... takes well over a minute.
try a fresh install of the game or deleting your user.ltx, maybe having conflict with past mods or .ltx tweaks?
someone more educated with this engine could help you out with the long quicksave load times? i personally dont usually trust quick saves with cop... few extra seconds to create a save:)
cheers!

+2 votes     reply to comment
smrtphoneusr
smrtphoneusr Aug 28 2012, 12:28pm replied:

load times depend on how much stuff is placed on a map, size of the map and how many textures need to be loaded, it's also heavily affected by what lighting render mode is used. In your case it sounds more like a driver issue though.
The load times in smrter are all within reason, most of the new levels even load faster than the vanilla ones, but then again they're not finished yet.

+3 votes     reply to comment
jpntdl
jpntdl Aug 27 2012, 8:31pm says:

thank for the update man!
always good to see whats going down

+2 votes     reply to comment
SQ5000
SQ5000 Aug 28 2012, 4:00am says:

stifling atmosphere nice i like it

+2 votes     reply to comment
Streloker
Streloker Aug 28 2012, 4:05am says:

will this mod have some new missions

+2 votes     reply to comment
smrtphoneusr
smrtphoneusr Aug 28 2012, 12:29pm replied:

yes

+2 votes     reply to comment
pvt900
pvt900 Aug 31 2012, 10:09pm says:

Smrt, i really do that this mod get released before 2013.

+1 vote     reply to comment
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...I made while testing

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Date
Aug 26th, 2012
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