Half-life 2 Episode 4 | Eli
First Person ShooterHalf-Life 2 Episode 4: Eli is a short mod that continues the storyline from our previous mod, "Half-Life 2 Episode 3: The Return." In this mod, players...
DELETE US. MOD IS DEAD. FOREVER. New Cyber-punk total conversion of Half-Life 2. We show you brand new game! New weapons, enemies, allies, vehicles, and new singleplayer story with 2 playable characters..
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Half-Life 2 Episode 4: Eli is a short mod that continues the storyline from our previous mod, "Half-Life 2 Episode 3: The Return." In this mod, players...
Welcome, to the Half Life 2 Real Beta Mod. The most accuratest and real representation of the hl2 beta the world has ever seen. I am using the code from...
Dark-Life 2, a simple mod that aims to reverse the day/night in Half Life 2 while keeping the gameplay as close to vanilla as possible
Set in and around City 17, "The Citizen Part Two" contains the next three chapters of our citizen's story. After the events of the previous two chapters...
Overhaul modification for Half-Life 2 & Episodes which adds everything you like to live. Development were inspired by Smod, Half-Life: Opposing Force...
Raising the Bar is a mod based off of the idea of amalgamating the earliest concepts of Half-Life 2 into a coherent story. This mod is not a leak-fix...
"I free people from the constraints burdening the mind, from the dirty and degrading self-torture chimera called conscience and morality, and from the...
This is an explicit content patch for use with the Cinematic Mod 2013. It removes explicit grafitti and porn from the maps. The dildo in Alyx's room has...
HL1 Inside HL2 is a mod, that adds all Half-Life: Source stuff to Half-Life 2, such as monsters, weapons, sounds, effects and etc. The main purpose of...
This is an extended edition of the Black Mesa Source mod. It features the maps packs of: The Hazard Course, By Crypt, dky.tehkingd.u, JeffMOD, Lars Runo...
Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps...
What would Half-Life 2 have been like if we had gotten the version shown to us in the official promotional materials? Coterminus attempts to answer that...