“What would happen if we applied Earth 2150 to Homeworld?” -- Slipstream: The Price of Freedom is just that. Or, at least, was supposed to be just that. What started as a multiplayer combat simulator, ended as the first entry into the Slipstream universe.
This is just a test of the pre-textured version of the new Supercarrier. So far the physics and collision meshes are done, along with proper scaling, among other things. We're still looking for a texturer.
How'd you guys get the drones and all that textured if you don't have a texturer?
It's looking good though :)
because a lot of our custom ships were made by another modder, and i just refitted them to work for TPOF, and the drones? they are just cut-pastes