Complete overhaul for the M2TW AI with installation instructions

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SkyNet AI

SkyNet AI

Full Version

This is an AI overhaul that aims to improve every aspect of the AI (campaign and battle) it possibly can, in a non mod specific way.

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Guest
Guest - - 690,833 comments

Hi how are you?

I just wanna know how it changes the ai exactly. If I can ask it.

I mean I have played Medieval 2 for a long time and indeed the AI does some really wierd and crazy taticts sometimes. Like charge pikemen heads on, use the general cavaraly like a normal unit and charge.

Like the first unit to get though enemy gates in a siege is the general unit I have seen that. If you attack with two armies and the AI only has one, instead of holding a position or something, it divides its forces and attack both armies.

I'm just curious if these kinda of things are solved or become less common I don't know. Have you seen this kinda of behaviors of the vanilla AI by the way?

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Mr_Nygren
Mr_Nygren - - 3,815 comments

The Skynet AI in battle will make the AI smarter and it will provide a better challenge in the battles, like using cavalry against the units weak against cav, archers against units weak against that, infantry against units weak against them - the AI is just smarter to put it that way - Warcraft: Total War is using it since 2017 and the difference was immense in battle. The generals won't die as easily.

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Guest
Guest - - 690,833 comments

Ok thanks!

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bitterhowl
bitterhowl - - 8 comments

Is it an old version of z3n or there's something new here?

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Zorr11 Creator
Zorr11 - - 1 comments

Newer version -- Some adjustments to the CAI and BAI.

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