Rise of Three Kingdoms
The previous and original version of this conversion and idea, "Three Kingdoms - The Fight for Supremacy" was a modification for Rome: Total War, but the developers modified the Rome.exe and included the complete game in their uploads. These made the modification illegal, thus TWC never allowed them to advertise the upload links or have an own forum. Later, Gigantus started a new project; he decided to port the old conversion to a better engine, namely the Medieval II: Total War: Kingdoms engine. Public Beta has released on the main forums.
Patch 008 for Rise of Three Kingdoms will be coming out in the next few months. A lot of work has been done on this patch, including new units, scripts, mechanics, ancillaries, and gameplay possibilities. I could detail everything, but that would ruin the surprise. There is still some work to be done by the development team, so a tentative release date has not be given as of yet. However, we know that everyone will be very pleased with the content found in the upcoming patch.For some background on a few things to be found in the next patch, please check out the 01 February update of my Gameplay Notes: Twcenter.netFor a sneak peak at armor progression for the new "Light" units, please visit the following link: Twcenter.netHappy Gaming!~Seether
An update on recruitment into the Rise of Three Kingdoms Mod Team.
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