Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.

Report article RSS Feed SO Obtains Photorealistic Textures Pack

A brand-new addition to Situation Outbreak, courtesy of BerneyBoy. This is sure to make most all of you mappers out there jumping for joy.

Posted by jamespizzurro on Oct 2nd, 2009

I am proud to announce that Situation Outbreak v1.52 will include the Photorealistic Textures Pack from BerneyBoy's Map Design. The pack contains over two thousand textures, everything from brick buildings and glass windows to grassy meadows and rocky cliffs.

We're hoping this will get some more mappers interested in our project and encourage our own mapping team here at Agent Red Productions to improve the look of the current map lineup.

For more stills of the textures to be included in v1.52, click here or here.

In other news, v1.52 will be released sometime next weekend. We're sorry for the delay, but we've been keeping ourselves very busy. It will include a brand-new weapon, the semi-automatic shotgun, as well as some much-needed reskins of our current weapon lineup and the usual map and bug fixes. There's also a special boss system in the works for the Survival, Holdout and Objective gamemodes. A video demonstrating this new feature should be out for all to see soon, so stay tuned!

Thanks everyone. Comments, questions, suggestions and complaints are more than welcome. The team will do our best to get back to you as soon as possible either here or via a private message.

Post comment Comments
salolito42
salolito42 Oct 2 2009, 6:19pm buried:

(buried)

can u make a ***** as a weapon?

-8 votes     reply to comment
emetalce
emetalce Oct 2 2009, 6:37pm replied:

That was funny but disgusting.

On another note, those textures look awesome!

+1 vote     reply to comment
Nebcake
Nebcake Oct 2 2009, 6:58pm says:

Cool, I just hope it doesnt cause any lag.

-3 votes     reply to comment
harrisonbrtn
harrisonbrtn Oct 2 2009, 7:07pm replied:

they don't cause lag. They work perfectly, tiled correctly and everything

+2 votes     reply to comment
jamespizzurro
jamespizzurro Oct 2 2009, 7:22pm replied:

Don't worry, textures themselves don't slow down machines or anything unless they're extremely complex, like an animated texture or something.

+2 votes     reply to comment
Cowsmoo4
Cowsmoo4 Oct 2 2009, 9:14pm says:

They look good in a banner, but they probably look like *** in-game.

+2 votes     reply to comment
mikaelqz
mikaelqz Oct 3 2009, 4:45am replied:

maybe...

0 votes     reply to comment
Druza
Druza Oct 3 2009, 1:50pm replied:

Lets hope not.

0 votes     reply to comment
jamespizzurro
jamespizzurro Oct 3 2009, 3:29pm replied:

They don't, I can assure you of that. lol

+1 vote     reply to comment
AlexCrafter
AlexCrafter Oct 3 2009, 2:06am says:

I've actually taken a look at those textures before, almost all of them are as not as large as standard textures in hl2 and they visibly repeat in-game.

-1 votes     reply to comment
jamespizzurro
jamespizzurro Oct 3 2009, 6:37am replied:

Texture size can easily be changed inside Hammer. Whatever map you played on that was using these textures probably didn't change the texture size. Don't worry, we'll be sure to use them properly. =)

+1 vote     reply to comment
stoopdapoop
stoopdapoop Oct 3 2009, 9:04pm replied:

well, you can only stretch a texture so much before it starts looking like ***. If alex is right, then you really shouldn't be stretching them too much anyway, given that they're of such a low resolution.

+1 vote     reply to comment
harrisonbrtn
harrisonbrtn Oct 3 2009, 11:46pm replied:

they look great :P i have used them in a new map, the resolution is 512 by 512 and thats normal for hl2 textures

+1 vote     reply to comment
jamespizzurro
jamespizzurro Oct 4 2009, 9:49am replied:

As I said, don't worry about it. They don't look like ****. =P

0 votes     reply to comment
wazanator
wazanator Oct 17 2009, 6:08pm says:

Photo realistic textures are nice looking but if you over do them (to realistic) they don't look good next to other textures such as default HL2 textures they might contrast to much.

And instead of cutting people down for being concerned about them why don't you give them proof (in game screenshot)that they do work good :)

+1 vote     reply to comment
Sethen
Sethen Nov 12 2009, 7:45pm says:

Are these textures going to be inserted into Hammer via next patch or do we have to packrat it in manually?

+1 vote     reply to comment
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Released Sep 13, 2009
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