Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.

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AlexCrafter
AlexCrafter - - 320 comments

This looks nice, is it just an optional way to see things ir doesn it activate once your health is low?

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jamespizzurro Author
jamespizzurro - - 1,678 comments

This is simply an optional feature. The health idea is actually a nice one, though. lol

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Aprch
Aprch - - 327 comments

And you could make also that all was gray except for the blood, that would be nice :P (of course, when lowhealth as armendvisoka said.)

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wazanator
wazanator - - 761 comments

Does a map have to have color_correction for this to work or does it apply to all levels regardless?

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jamespizzurro Author
jamespizzurro - - 1,678 comments

It will apply to all levels, as we've hard-coded it into the mod. Again though, it's totally optional. You'll be able to enable/disable it by pressing the 'm' key.

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naah
naah - - 114 comments

I think that AlexCrafter's idea of having it when your health is low is a good idea, maybe you could implement it sometime?

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jamespizzurro Author
jamespizzurro - - 1,678 comments

Yeah, I agree. That's probably something we'll introduce in v1.40, after everyone has already familiarized themselves with this shader. I'll have to talk to the team as well, of course.

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naah
naah - - 114 comments

Awesome :) I can't wait.

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jamespizzurro Author
jamespizzurro - - 1,678 comments

We've actually decided to go ahead and make this a shader that is only used when you are dead and/or are waiting to respawn and/or at the end of a round.

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naah
naah - - 114 comments

That's sweet too :)

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DecDoyle
DecDoyle - - 8,532 comments

Nice, but a shader is not really necessary, just enter "mat_yuv 1" in the console, you can apply it to maps and everything.

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Description

The team has finally managed to compile some custom shaders. Presenting grayscale mode! It's an optional feature that will be available at the press of a button in v1.30. As always, stay tuned to Agent Red Productions! =D