SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.90 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.

OmnipotentSnail says

9/10 - Agree Disagree

Very good Star Wars conversion overall. Well optimized too - I get less lag in the late game than the stock game and most other mods, even with massive fleets of Star Destroyers. Planet sizes have been scaled up significantly, making them feel massive like they should, and ships are faster across the board to compensate. Culture and culture stations are quite important, and the limit on capital ships is removed (though the more advanced ones can be quite expensive to prevent spamming).
Playable factions include those from the movies: the Republic, CIS, Rebel Alliance, Empire, and two from lore: The Yuzaan Vong Empire and the New Republic. All have their own ship lineups, strengths and weaknesses - for example, the Republic capital ships are fast, rather fragile and can field huge numbers of fighters and bombers, while Imperial Star Destroyers are very powerful all around, but expensive and with rather weak fighter support. The AI plays each race well and can be quite a fearsome opponent. Combat is much faster and more decisive than the stock game due to the (almost) removal of shield mitigation.
The only area for improvement I see is in making each faction a little more unique. As it is, there is almost no variation in Military Research trees between factions, and support frigates for the most part are simply reskins from faction to faction.
Overall a very fun, well made and beautiful conversion.
9 / 10 great job guys and I can't wait to see what comes with future updates