A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.

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Still Alive
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TheWorms Author
TheWorms - - 186 comments

Just a heads up. I know I can make a better eye candy, but I'm too lazy.

Currently starting with the primary changes, soviets first.

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C&C_Burger
C&C_Burger - - 2,041 comments

Wow great logo Worms!

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moretanks!!!
moretanks!!! - - 704 comments

woohoo!
I knew your mod will spring back!!

your mod have regained it's rightful place in my fovourit mods top 10!

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hwybuster
hwybuster - - 22 comments

Top 10? this is the best mod for RA3

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moretanks!!!
moretanks!!! - - 704 comments

i don't compare nostalgia mods (e.g the red alert) or OMGmegaexpansion mods (ie paradox)to partial converions because they're all good in their own way. but i do compare this mod to other partial conversions and i'm happy to say this mod is joint first with revloution in that particular section(after all... these two mods are conneted)!

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ArmageddonEvil
ArmageddonEvil - - 250 comments

Very nice, TheWorms.

I hope all the changes you did on this mod will be able to "reshow" in this mod again. :)
Or at least new changes that is. lol

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TheWorms Author
TheWorms - - 186 comments

Some changes I plan to remove though, like the pre-patch 1.12 changes for 1.10 since 1.12 is already released. It's about time they made the scatter physics work.

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justgoaway
justgoaway - - 8,208 comments

It´s a good thing to heard "Still Alive"! This is the best mod for RA3 realized ever!

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Jake@War
Jake@War - - 280 comments

I'm happy to see some activity from you guys again.
Hey when do you guys think we could expect a ST 3.2?

O yeah, bring on the eye candy!

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Cjslayer16
Cjslayer16 - - 987 comments

YES YESY EYS YES YESY ES :D too happy to say anything but YES :D

anwyays Gl mate dont do more then what you can.

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Description

Original logo was from TX1138 (looks like I did get to use the hi-res one :P)

So what if I'm still stuck with a semi-crappy hardware? It wouldn't stop me from at least running the mod for testing.

I still have a busy schedule guys, so recoding of all codes would take a while...