A mod for Star Wars: Empire At War - Forces of Corruption, that introduces various new elements to the game including: Orbital Weapons Platforms above the shipyard planets, the return of some of your favorite GCs from EAW, retouched and edited skins of most vehicles, Kyle Katarn and Mara Jade return to Galactic Conquest mode, and much, much more.
As promised here is the Imperial Commando Squad. Can be built at Tech Level 2 as long as you have the Officer Acadamey. Essentially the Imperial equivalent of the Rebel Infiltrator. The 'Team' is made up of 5 individual units, all of which can be controlled separetly. Currently only available in GC mode. Has Galactic Stealth and limited System Spy (Passive) Have their own freighter for a transport. Has landing variant. (HUGE THANKS TO REDTACHI FOR HIS 'GENERIC LANDER' MODEL) Instructions for use: Put the folder 'Imperial_Commando' into your FOC mods folder. Launch with a .bat file, modpath or using the Petrolauncher. THERE ARE NO STRINGS FOR THESE UNITS SO AS TO KEEP THE FILE SIZE DOWN. FOR THIS REASON THERE ARE NO ICONS EITHER. (THE STOCK STORMTROOPER ICONS ARE USED)