A mod for "Star Wars: Empire At War - Forces Of Corruption" that seeks to change some fundamental aspects of how the game is played and introduces an alternate timeline to the Star Wars universe - all while attempting to retain the essence of the game loved by so many.

Report abuse Secrets Of The Venator 1.0.1
Filename
SOTV_1.0.1.exe
Type
Patch
Uploader
AUS_Doug
Date
Jul 26th, 2013
Size
5.20mb (5,449,914 bytes)
Downloads
353 (1 today)
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Description

Patch that addresses a few balance issues (Specifics in the installer readme), adds an icon, and adds Splash screens for every language. (Though these are not yet localized) Requires Secrets Of The Venator 1.0 to be installed. Installation instructions are exactly the same as before. AUS_Doug.

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Secrets Of The Venator 1.0.1
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Deus257
Deus257 Jul 27 2013, 6:18pm says:

Good job on the patch, glad the venator is harder for the AI to get in skirmish, providence is still using only one weapon though. I still feel that the Providence is best suited for a hero unit role like the Venator. I mean I know it was a last minute addition but I feel that the Providence is suited to be a game changer like the Venator since the Consortium already has a good ship roster. You can make it almost as strong as the hero Venator with the same armament but slightly weaker so the two hero Venators can still own it.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Jul 27 2013, 8:00pm replied:

Only one weapon?
Where about's on the ship is that?
I thought they were working when I tested it before.

Cheers,
AUS_Doug

+1 vote     reply to comment
Deus257
Deus257 Jul 27 2013, 10:08pm replied:

Front right hardpoint, the other turbo lasers aren't firing, when I order the ship to attack it turns to face the enemy but doesn't fire and when it does its usually either one turbo laser or two and they are usually on the right side.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Jul 27 2013, 10:28pm replied:

Alright, cheers for that.
I'll shall investigate - must have forgot to include the fix for that in the patch.

+1 vote     reply to comment
shingyisen
shingyisen Aug 1 2013, 8:17am says:

barisan nasional!!!!!

+1 vote     reply to comment
LavstorM
LavstorM Sep 2 2013, 8:07pm says:

why does the AI so far seen just the con. spamm litterly nothing but fighters also at least 60 fighters killed my darthvader plus 8 star destroyers and all the heros possible for space not to metion I had my death star plus my army had on one planet and the planet just died along with my army and the death star II and I couldn't rebuild the deathstar just figured I should metion the 2

+1 vote     reply to comment
AUS_Doug
AUS_Doug Sep 3 2013, 10:18pm replied:

You fought against the Consortium?
If they had IG88 there, that would explain you losing you're Death Star, and the planet blowing up.

Eventually, fighter lasers will be much less effective against Capital Ships, and I'm strongly considering removing the Death Star from GC.

+1 vote     reply to comment
LavstorM
LavstorM Sep 4 2013, 5:30pm replied:

no IG 88 didn't even give me a attack indicator just the planet randomly blew up along with my force im thinking the guy who controles the lazer hit the wrong button lol

+1 vote     reply to comment
AUS_Doug
AUS_Doug Sep 4 2013, 6:47pm replied:

Lol.
I'll have a look into that, see if it is related to the mod or not. (Been a LOOOOONG time since I played with a Death Star)

+1 vote     reply to comment
LavstorM
LavstorM Sep 4 2013, 7:10pm replied:

same now I meant to metion I had the fast forward mode on and then out of the blue my planet died so Im hopin you fix this lol

+1 vote     reply to comment
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Platform
Windows
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Release Date
Released Jul 21, 2013
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MD5 Hash
1aab1cdd48ff2824f01a99228f9e9152
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