Tiny mod that changes starting conditions of most scenarios, cargo ship spawn rates and refining efficiency, making everything less readily available, thus encourages creative solutions to existing problems and make full use of features already implementer in Space Engineers. This is a work in progress and feedback is much appreciated

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10

Hotshot823 says

Agree Disagree

I found the mod to be very difficult but very entertainting it force people to work to gethere more and allows for more roles withing factions

10

cengbrecht says

Agree Disagree

Excellent Idea
Would be nice (If at all possible.) to be able to change some of the values, ie, how far the max spawn away is, and if you want the slower refining and such. I Personally love the distant asteroids idea, but don't like the slower mining and such. The distance alone is a great challenge, and I would like to see the variance from 10km to 50km.

Epic mod.

10

cronoseprime says

5

eliasr says