This mod, having been in development since release aims to bring back the epic feel and look of its predecessor- Forged Alliance. By scaling down most units and tweaking others, the overall look becomes much more impressive and realistic. Its not a walk down the street to the enemy's base anymore, but a marathon. This mod also brings back the drain-system of economy that Forged Alliance had to make the game much more strategic and fun.
Another project that I'm undertaking is to scale correctly most map textures that need retexturing. The one on the left is the higher resolution, and the one on the right is standard SC2. Not all textures need scaling but the example shown does.
The right is the higher res one, right?
left actually. This screenshot aint really do justice, so I'll try and upload a better shot to show how much of a real change this is. You can sort of tell that the lefts higer details by how easier it is to spot individual patches of dirt. The right might look nicer as a shot, cause the normal map ( what causes the dark and light shine) is a lot larger, hence more profound.
Also, look at the full size image if you can, it should become a lot clearer that way