This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

  • View media
  • View media
RSS feed Report content Push units system
Post comment Comments
Black_Overseer
Black_Overseer

this system, i think unstable.
medic is suicide and skill cancel problem.

well, burning ground medic suicide problem fixed.

Reply Good karma Bad karma+1 vote
RavenWolf Author
RavenWolf

Yeah, it may cause some unwanted behavior, but I don’t have problems with medics and I fix SCV repairing units to not push their target. But I implemented this mostly to avoid clumping of roaches when burrow move (I will upload a video soon).

Reply Good karma+2 votes
Templarfreak
Templarfreak

With this logic implemented, does anyone think Dragoon AI will be improved or do you think they'll still be stupider than Magikarps?

Reply Good karma Bad karma+2 votes
TheBestTester
TheBestTester

TROLL. I think smarter tho

Reply Good karma Bad karma+1 vote
jpnzln
jpnzln

lol "stupider than magikarps"

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Idle units are pushed away when collide with moving units controlled by the same player

Details
Date
Duration
Size
640×480
Filename
Pelcula_0002.wmv
Options
URL
Embed
Share
Feed
RSS feed