This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

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Black_Overseer
Black_Overseer May 4 2013, 1:27pm says:

this system, i think unstable.
medic is suicide and skill cancel problem.

well, burning ground medic suicide problem fixed.

+1 vote     reply to comment
RavenWolf Author
RavenWolf May 5 2013, 6:19pm replied:

Yeah, it may cause some unwanted behavior, but I don’t have problems with medics and I fix SCV repairing units to not push their target. But I implemented this mostly to avoid clumping of roaches when burrow move (I will upload a video soon).

+2 votes   reply to comment
Templarfreak
Templarfreak May 4 2013, 2:13pm says:

With this logic implemented, does anyone think Dragoon AI will be improved or do you think they'll still be stupider than Magikarps?

+2 votes     reply to comment
TheBestTester
TheBestTester May 4 2013, 3:01pm replied:

TROLL. I think smarter tho

+1 vote     reply to comment
jpnzln
jpnzln May 5 2013, 8:24am replied:

lol "stupider than magikarps"

+1 vote     reply to comment
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Description

Idle units are pushed away when collide with moving units controlled by the same player

Video Details
Type
Demonstration
Date
May 4th, 2013
Length
00:20
Filename
Pelcula_0002.wmv
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