Enjoy the classic broodwar game with improved mechanics, new units, upgrades, abilities, and lot of changes that will improve the gameplay and open new strategies and compositions to fight with.
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Terran Harbringer | Locked | |
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May 26 2013 Anchor | ||
Somewhat resembling the mine clearing dozers of the past, now serves as a fearsome battle APC for Terran factions across the Koprulu System. Armed with three frontal gyroscopic wrecking balls to smash down buildings and simply destroy any unit foolish to go against it, along with capabilities to carry infantry and support firing ports for infantry to fire from. Cost: 175 mineral 250 gas Tactics and Notes: Dark Swarm breaking with this melee mechanical unit or utilizing marines to provide ranged ground and air support, firebats to shrug off melee based attackers, etc. |
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May 30 2013 Anchor | ||
mobile bunker? |
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Jun 7 2013 Anchor | ||
Seems like a nice unit, maybe it cost too much gas. A melee unit from factory seems like a good addition to the terran army. |
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Jul 1 2013 Anchor | ||
Is there a possibility of adding the marauder to the mod? POSSIBLY replacing the stormraven? |
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Jul 2 2013 Anchor | ||
Yes, it is possible. I have been trying to add it. But still I haven't edited the grp and other stuff to make it into the game. |
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Jul 3 2013 Anchor | ||
NOO... I love Firebats, they are may favorite unit! Stromraven work quite like Maruder, already. |
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Jul 11 2013 Anchor | ||
I suppose the marauder isn't necessary, I just like new things Also, I was just looking around the site, and I can't help but wonder what happened to the harbinger and those other units? |
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Jul 13 2013 Anchor | ||
Harbinger (and Worm you mean be other units?) are just players suggestion/wish. The bigger chance for release have Diamond |
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